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This repository was archived by the owner on Apr 9, 2026. It is now read-only.
- The addon will now assert that the active object should be of mesh
type. If not, the appropriate operators will be inactive
- Fixed issue that artists were not able to override keyed value in an
existing keyframe
- Fixed#9 that the `Initialize Frame Handler` had to be manually
invoked by artists periodically to avoid issues. This has been fixed
by calling the frame handler every 180 seconds, and also after a file
is loaded
- The panel will now display a warning if there are no active objects
and also when the active object is not of MESH type
- The active object's validity is now checked properly for all operators
that depends on it.
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