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<!DOCTYPE html>
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<title>Color Throne - Brain Gymnastics - Alexandr Poltavsky, software developer</title>
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<a href="/color-throne.html"><img class="ad" src="images/color-throne-logo-promo.png" title="Color Throne Game"/></a>
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<span class="bio">
Alexandr Poltavsky <br/>
Software Developer <br/>
Location: Russia, Moscow <br/>
<span class="email">
<a href="mailto:poltavsky.alexandr@gmail.com">poltavsky.alexandr@gmail.com</a><br/>
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<a href="/">Blog</a>
<a href="https://github.com/alexpolt/">Github</a>
<a href="https://www.shadertoy.com/user/alexpolt">Shadertoy</a>
<a href="https://twitter.com/poltavsky_alex">Twitter</a>
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<h2>Color Throne - Brain Gymnastics</h2>
<p>Made my first Android app and released it on Google Play. It's a game, reminds of Tetris, but
with a completely different game mechanics. You need not only to rotate blocks but also rotate
colors to make it match other colors. Any matching colors disappear. </p>
<p>During programming I came to appreciate a state machines. It nicely partitioned the flow of the
program. And it made me think what is the magic behind a state machine. It seems to me that
the following might be true:</p>
<pre><code> state machine = flow of messages = message queue = react style programming (?)
</code></pre>
<p>Having a message queue direct your program gives you a great tool: control over execution flow.</p>
<p>Here is a Youtube recording of the gameplay (image is clickable):</p>
<p><center>
<a href="https://youtu.be/HRDsfdoKkTY" title="Color Throne Gameplay Video">
<img src="images/color-throne-screenshot-0.png"></a>
<br/><br/>
<a href='http://play.google.com/store/apps/details?id=poltavsky.alexandr.colorthronefree&utm_source=global_co&utm_medium=prtnr&utm_content=Mar2515&utm_campaign=PartBadge&pcampaignid=MKT-Other-global-all-co-prtnr-py-PartBadge-Mar2515-1'>
<img alt='Get it on Google Play' src='https://play.google.com/intl/en_us/badges/images/generic/en_badge_web_generic.png'/></a>
</center></p>
<p>Kindly request to give it a try.</p>
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