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executable file
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board.rb
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executable file
·132 lines (118 loc) · 3.13 KB
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require_relative 'errors'
require_relative 'piece'
require_relative 'display'
require 'byebug'
class Board
BOARD_SIZE = 8
attr_reader :grid
attr_accessor :current_piece
def initialize(grid = Array.new(BOARD_SIZE) { Array.new(BOARD_SIZE) })
@grid = grid
@current_piece = nil
end
def checkmate?(color)
pieces(color).each do |piece|
return false if piece.moves.any? { |move| !piece.move_into_check?(move) }
end
return true
end
def find_king(color)
pieces.each do |piece|
return piece.pos if piece.is_a?(King) && piece.color == color
end
end
def in_check?(color)
king_pos = find_king(color)
pieces.each do |piece|
return true if piece.moves.include?(king_pos) && piece.color != color
end
return false
end
def in_bounds?(pos)
x, y = pos
x >= 0 && y >= 0 && x < BOARD_SIZE && y < BOARD_SIZE
end
def occupied?(pos)
!self[pos].nil?
end
def pieces(color = nil)
if color
@grid.flatten.compact.select { |piece| piece.color == color }
else
@grid.flatten.compact
end
end
def color?(pos)
self[pos].color
end
def move(start, end_pos)
piece = self[start]
piece.pos = end_pos
if piece.is_a?(Pawn) && (end_pos[1] - start[1]).abs == 1 && self[end_pos].nil?
case piece.color
when :white
self[[end_pos[0] + 1, end_pos[1]]] = nil
when :black
self[[end_pos[0] - 1, end_pos[1]]] = nil
end
end
self[end_pos] = piece
self[start] = nil
if piece.is_a?(Pawn) && (end_pos[0]-start[0]).abs == 2
piece.passant_set
end
other_color = (piece.color == :white ? :black : :white)
pieces(other_color).select { |piece| piece.is_a?(Pawn) }.each { |pawn| pawn.passant = false }
nil
end
def [](arr)
x, y = arr
@grid[x][y]
end
def []=(arr, piece)
x = arr[0]
y = arr[1]
@grid[x][y] = piece
end
def deep_dup
test_board = Board.new
pieces.each do |piece|
piece.class.new(piece.color, test_board, piece.pos)
end
test_board
end
def populate
Rook.new(:black, self, [0, 0])
Rook.new(:black, self, [0, 7])
Knight.new(:black, self, [0,1])
Knight.new(:black, self, [0,6])
Bishop.new(:black, self, [0,2])
Bishop.new(:black, self, [0,5])
Queen.new(:black, self, [0,3])
King.new(:black, self, [0,4])
Pawn.new(:black, self, [1,0])
Pawn.new(:black, self, [1,1])
Pawn.new(:black, self, [1,2])
Pawn.new(:black, self, [1,3])
Pawn.new(:black, self, [1,4])
Pawn.new(:black, self, [1,5])
Pawn.new(:black, self, [1,6])
Pawn.new(:black, self, [1,7])
Rook.new(:white, self, [7,0])
Rook.new(:white, self, [7,7])
Knight.new(:white, self, [7,6])
Knight.new(:white, self, [7,1])
Bishop.new(:white, self, [7,5])
Bishop.new(:white, self, [7,2])
Queen.new(:white, self, [7,3])
King.new(:white, self, [7,4])
Pawn.new(:white, self, [6,0])
Pawn.new(:white, self, [6,1])
Pawn.new(:white, self, [6,2])
Pawn.new(:white, self, [6,3])
Pawn.new(:white, self, [6,4])
Pawn.new(:white, self, [6,5])
Pawn.new(:white, self, [6,6])
Pawn.new(:white, self, [6,7])
end
end