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This repository was archived by the owner on Dec 24, 2023. It is now read-only.
Also computing the quaternion corresponding to a given rotation
Proposed signatures
This is only valid in an Anise context
implAnise{/// Returns the rotation quaternion and the body rate vectorpubfnrotation(&self,from_frame:&Frame,into_frame:&Frame) -> Result<(Quaternion,Vector3),AniseError>;pubfnposition_rotation(&self,from_frame:&Frame,into_frame:&Frame) -> Result<Quaternion,AniseError>;/// Returns a 6x6 DCM which can be multiplied by a state represented as [x,y,z,vx,vy,vz]pubfnrotation_dcm(&self,,from_frame:&Frame,into_frame:&Frame) -> Result<Matrix6,AniseError>;/// The same as above but with the provided light time calculations, cf. https://docs.rs/nyx-space/latest/nyx_space/cosmic/enum.LightTimeCalc.html .pubfnrotation_with_correction(&self,obj:&Anise.Ephemeris,at:&Anise.Epoch,lt:LightTimeCalc) -> Result<Vector6,AniseError>;}