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Rewrite 64Fetch in Rust #175

@korbosoft

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@korbosoft

Someone somewhat recently asked me to rewrite my program 64Fetch, a program for the commodore 64 written in C (and a bit of assembly) using cc65, in Rust. Looking it up, it's at least possible for me to rewrite it in Rust, but the work needed would far outweigh the results, due to both memory safety not being a security concern and speeds being not as "blazingly fast" (compared to C) on a 40 year old computer. they tried to tell me it might be more memory efficient, and it honestly might be, but the program is already quite memory efficient if it can run on 64 KB of ram.

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