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Layout 2D along X,Z #65

@emdax

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@emdax

This lib is genius. A gem on GitHub.
Quick question on the physics settings:

 this.physicsSettings = {
      dimensions: 2,   
      timeStep: 0.5,
      gravity: -12,
      theta: 0.8,
      springLength: 20,
      springCoefficient: 0.8,
      dragCoefficient: 0.9,
  };

I noticed that starting nodes in a flat plane, initial positions scattered on X and Z plane, everything lays out flat as expected. ( like on a table top ). But adding nodes at run-time everything goes 3D.

Is there a way to set dimensions:2 and have the constraint be the X and Z axis instead of the X and Y axis?
It appears they capability is already in the lib. Just not sure how to access it.
Setting dimensions to 2 seems to constrain it along X and Y. Would love to constrain it to X and Z.

Cheers and Thanks You!

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