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galaxy.cbp
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67 lines (67 loc) · 1.87 KB
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<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<CodeBlocks_project_file>
<FileVersion major="1" minor="6" />
<Project>
<Option title="galaxy_renderer" />
<Option pch_mode="2" />
<Option compiler="gcc" />
<Build>
<Target title="Debug">
<Option output="bin/Debug/galaxy_renderer" prefix_auto="1" extension_auto="1" />
<Option object_output="obj/Debug/" />
<Option type="1" />
<Option compiler="gcc" />
<Compiler>
<Add option="-g" />
</Compiler>
</Target>
<Target title="Release">
<Option output="bin/Release/galaxy_renderer" prefix_auto="1" extension_auto="1" />
<Option object_output="obj/Release/" />
<Option type="1" />
<Option compiler="gcc" />
<Compiler>
<Add option="-fexpensive-optimizations" />
<Add option="-O3" />
</Compiler>
<Linker>
<Add option="-s" />
</Linker>
</Target>
</Build>
<Compiler>
<Add option="-Wall" />
</Compiler>
<Linker>
<Add library="SDL" />
<Add library="GL" />
<Add library="GLU" />
</Linker>
<Unit filename="Constants.cpp" />
<Unit filename="Constants.h" />
<Unit filename="CumulativeDistributionFunction.cpp" />
<Unit filename="CumulativeDistributionFunction.h" />
<Unit filename="FastMath.cpp" />
<Unit filename="FastMath.h" />
<Unit filename="Galaxy.cpp" />
<Unit filename="Galaxy.h" />
<Unit filename="GalaxyProp.cpp" />
<Unit filename="GalaxyProp.h" />
<Unit filename="NBodyWnd.cpp" />
<Unit filename="NBodyWnd.h" />
<Unit filename="SDLWnd.cpp" />
<Unit filename="SDLWnd.h" />
<Unit filename="Types.cpp" />
<Unit filename="Types.h" />
<Unit filename="Vector.cpp" />
<Unit filename="Vector.h" />
<Unit filename="main.cpp" />
<Unit filename="specrend.cpp" />
<Unit filename="specrend.h" />
<Extensions>
<code_completion />
<debugger />
<envvars />
</Extensions>
</Project>
</CodeBlocks_project_file>