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InMemoryFileSystemTree.cs
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200 lines (169 loc) · 4.73 KB
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using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
namespace AM.InMemoryFileSystemTree
{
/// <summary>
/// Represents in-memory file system tree
/// </summary>
public class InMemoryFileSystemTree : IFileSystemTree, IEnumerable<Node>
{
/// <summary>
/// The topmost "root" node of the tree
/// </summary>
public Node Root { get; private set; }
/// <summary>
/// Default ctor
/// </summary>
public InMemoryFileSystemTree(string rootDir = "root_dir")
{
Root = new Node(rootDir, rootDir, NodeType.Directory);
}
/// <summary>
/// Gets all the files at the specified path
/// </summary>
/// <param name="path">e.g. "/Root/dir1/sudir2/"</param>
/// <returns>List of file records</returns>
public IEnumerable<Node> GetFilesAtPath(string path)
{
string[] pathChunks = path.Split(new[] { '/' });
string startingChunk = pathChunks.First();
var endingChunks = pathChunks.Skip(1).ToList();
var prefixPath = string.Empty;
string postfixPath = string.Join("/", endingChunks);
prefixPath += startingChunk + "/";
var current = Root;
while (current != null)
{
if (postfixPath.Contains("/")) // DIR
{
// check if DIR exists
var nextDirName = postfixPath.Split(new[] { '/' })?[0];
var nextDir = current.Nodes.FirstOrDefault(x => x.Name == nextDirName);
if (nextDir == null) // DIR doesn't exist - non-existing path was specified
{
throw new Exception($"Path: [{prefixPath}] does not exist");
}
else // DIR exist - passing back recursively
{
endingChunks = postfixPath.Split(new[] { '/' }).ToList();
postfixPath = string.Join("/", endingChunks.Skip(1).ToList());
current = nextDir;
}
}
else // FILE
{
var result = current.Nodes
.Where(n => n.NodeType == NodeType.File);
return result;
}
}
return null;
}
/// <summary>
/// Creates new Node under path specified
/// </summary>
public void Add(string path, long fileSize = 0, long fileCreatedAt = 0)
{
InsertNode(Root, path);
}
/// <summary>
/// Recursively adds Node to the Tree
/// </summary>
private void InsertNode(Node root, string path)
{
string[] pathChunks;
string newNodeName;
IList<string> endingChunks;
string currPath = path;
Node rootPtr = root;
string postfixPath = "/";
string prefixPath = string.Empty;
while (true)
{
pathChunks = currPath.Split(new[] { '/' });
newNodeName = pathChunks[0];
endingChunks = pathChunks.Skip(1).ToList();
prefixPath += newNodeName + "/";
postfixPath = string.Join("/", endingChunks);
var dir = root.Nodes.FirstOrDefault(x => x.Name == newNodeName && x.NodeType == NodeType.Directory);
if (dir == null)
{
// FILE: break loop
if (newNodeName.Contains("."))
{
string pathToFile = rootPtr.Name + "/" + path;
// checking if file with the same name already exists
if (root.Nodes.Any(x => x.Name.Equals(newNodeName, StringComparison.InvariantCultureIgnoreCase)))
throw new ArgumentException($"File with [{newNodeName}] name already exists at Path: [{pathToFile}].");
var fileToCreate = new Node(newNodeName, pathToFile, NodeType.File);
root.Nodes.Add(fileToCreate);
root.FileCount++;
break;
}
// DIRECTORY: new
string pathToDir = rootPtr.Name + "/" + prefixPath.TrimEnd(new [] { '/' });
var dirToCreate = new Node(newNodeName, pathToDir, NodeType.Directory);
root.Nodes.Add(dirToCreate);
root.DirectoryCount++;
root = dirToCreate; // re-pointing Node
}
else
{
// DIRECTORY: existing
root = dir;
}
currPath = postfixPath;
}
}
#region Iteration
/// <summary>
/// Fetches elements in breadth-first traversal manner
/// </summary>
public IEnumerator<Node> GetEnumerator()
{
var traverseOrder = new Queue<Node>();
var q = new Queue<Node>();
q.Enqueue(Root);
var set = new HashSet<Node>();
set.Add(Root);
while (q.Count > 0)
{
Node e = q.Dequeue();
traverseOrder.Enqueue(e);
foreach (Node n in e.Nodes)
{
if (!set.Contains(n))
{
q.Enqueue(n);
set.Add(n);
}
}
}
while (traverseOrder.Count > 0)
{
Node e = traverseOrder.Dequeue();
yield return e;
}
}
/// <summary>
/// Fetches elements in breadth-first traversal manner
/// </summary>
IEnumerator IEnumerable.GetEnumerator()
{
return GetEnumerator();
}
#endregion
/// <summary>
/// Returns JSON serialized string of the whole Tree
/// </summary>
public IEnumerable<Node> ToJson()
{
foreach (Node node in this)
if (node.NodeType == NodeType.Directory)
yield return node;
}
}
}