What I mean is that, on laptops energy efficiency is often paramount. Obviously using a shader will always use more energy than no shader, but I'm wondering if it is possible to optimize one of the shaders in such a way that you get optimal performance (= quality improvement) per watt.
What I mean is that, on laptops energy efficiency is often paramount. Obviously using a shader will always use more energy than no shader, but I'm wondering if it is possible to optimize one of the shaders in such a way that you get optimal performance (= quality improvement) per watt.