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Tutorial 5: Access violation when reading #42

@DrasticLp

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@DrasticLp

Hi!
I get an acess violation when I bind my commandBuffer (pipeline->bind(commandBuffers[i]))
My buffer isn't empty and everytime I try to access it after the vkCmdBeginRenderPass, I get the same error.
(Before this line, I don't get the access violation).
Does anyone know how to deal with this issue ?

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