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Copy pathcolorGame.js
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141 lines (134 loc) · 4.1 KB
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var numberOfSquares = 6;
var colors = [];
var squares = document.querySelectorAll('.square');
var pickedColor;
var colorDisplay = document.getElementById('colorDisplay');
var messageDisplay = document.querySelector('#message');
var h1 = document.querySelector('h1');
var resetButton = document.querySelector('#reset');
// var easyBtn = document.querySelector('#easyBtn');
// var hardBtn = document.querySelector('#hardBtn');
var modeButtons = document.querySelectorAll('.mode');
init();
function init() {
/* mode buttons event listeners */
setUpModeButtons();
/* squres event listeners */
setUpSquares();
reset();
}
function setUpModeButtons() {
for (var i = 0; i < modeButtons.length; i++) {
modeButtons[i].addEventListener('click', function() {
modeButtons[0].classList.remove('selected');
modeButtons[1].classList.remove('selected');
this.classList.add('selected');
this.textContent === 'Easy' ? (numberOfSquares = 3) : (numberOfSquares = 6);
reset();
/* figure out how many squares to show */
/* pick a new colors */
/* pick a new pickedColor */
/* update page to refelect changes */
});
}
}
function setUpSquares() {
for (var i = 0; i < squares.length; i++) {
/* add click listeners to squares */
squares[i].addEventListener('click', function() {
/* grab color of clicked square */
var clickedColor = this.style.backgroundColor;
/* compare color to picked color */
if (clickedColor === pickedColor) {
messageDisplay.textContent = 'Correct';
changeColors(clickedColor);
h1.style.background = clickedColor;
resetButton.textContent = 'Play Again?';
} else {
this.style.backgroundColor = '#232323';
messageDisplay.textContent = 'Try Again';
}
});
}
}
function reset() {
/*generate all new colors */
colors = generateRandomColors(numberOfSquares);
/* pick a new random color from array */
pickedColor = pickColor();
/* change colorDisplay to match picked color */
colorDisplay.textContent = pickedColor;
resetButton.textContent = 'New colors';
messageDisplay.textContent = '';
/* change color of squares */
for (var i = 0; i < squares.length; i++) {
if (colors[i]) {
squares[i].style.display = 'block';
squares[i].style.backgroundColor = colors[i];
} else {
squares[i].style.display = 'none';
}
}
messageDisplay.textContent = '';
h1.style.backgroundColor = 'steelblue';
}
// easyBtn.addEventListener('click', function() {
// numberOfSquares = 3;
// easyBtn.classList.add('selected');
// hardBtn.classList.remove('selected');
// colors = generateRandomColors(numberOfSquares);
// pickedColor = pickColor();
// colorDisplay.textContent = pickedColor;
// for (var i = 0; i < squares.length; i++) {
// if (colors[i]) {
// squares[i].style.backgroundColor = colors[i];
// } else {
// squares[i].style.display = 'none';
// }
// }
// });
// hardBtn.addEventListener('click', function() {
// numberOfSquares = 6;
// hardBtn.classList.add('selected');
// easyBtn.classList.remove('selected');
// colors = generateRandomColors(numberOfSquares);
// pickedColor = pickColor();
// colorDisplay.textContent = pickedColor;
// for (var i = 0; i < squares.length; i++) {
// squares[i].style.backgroundColor = colors[i];
// squares[i].style.display = 'block';
// }
// });
resetButton.addEventListener('click', function() {
reset();
});
function changeColors(color) {
/* loop through all squares */
for (var i = 0; i < squares.length; i++) {
/* change each color to match given color */
squares[i].style.backgroundColor = color;
}
}
function pickColor() {
var random = Math.floor(Math.random() * colors.length);
return colors[random];
}
function generateRandomColors(num) {
/* make an array */
var arr = [];
/* add num random color to array */
for (var i = 0; i < num; i++) {
arr.push(randomColor());
}
/* return that array */
return arr;
}
function randomColor() {
/* pick a 'red' from 0 - 255*/
var r = Math.floor(Math.random() * 256);
/* pick a 'green' from 0 - 255*/
var g = Math.floor(Math.random() * 256);
/* pick a 'blue' from 0 - 255*/
var b = Math.floor(Math.random() * 256);
return 'rgb(' + r + ', ' + g + ', ' + b + ')';
}