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EmbeddedEnvironmentVariableCollection

Properties

Name Type Description Notes
Item Pointer to []EnvironmentVariableCollection [optional]

Methods

NewEmbeddedEnvironmentVariableCollection

func NewEmbeddedEnvironmentVariableCollection() *EmbeddedEnvironmentVariableCollection

NewEmbeddedEnvironmentVariableCollection instantiates a new EmbeddedEnvironmentVariableCollection object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed

NewEmbeddedEnvironmentVariableCollectionWithDefaults

func NewEmbeddedEnvironmentVariableCollectionWithDefaults() *EmbeddedEnvironmentVariableCollection

NewEmbeddedEnvironmentVariableCollectionWithDefaults instantiates a new EmbeddedEnvironmentVariableCollection object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set

GetItem

func (o *EmbeddedEnvironmentVariableCollection) GetItem() []EnvironmentVariableCollection

GetItem returns the Item field if non-nil, zero value otherwise.

GetItemOk

func (o *EmbeddedEnvironmentVariableCollection) GetItemOk() (*[]EnvironmentVariableCollection, bool)

GetItemOk returns a tuple with the Item field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetItem

func (o *EmbeddedEnvironmentVariableCollection) SetItem(v []EnvironmentVariableCollection)

SetItem sets Item field to given value.

HasItem

func (o *EmbeddedEnvironmentVariableCollection) HasItem() bool

HasItem returns a boolean if a field has been set.

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