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AI Development #3

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@cheesinglee

The one AI we have now (random) is pretty dumb. I propose some slightly better ones:

GreedyBot: If any of the piles will result in a net gain in score, pick up the one that gives the maximum gain.
BuilderBot: Always draw, and put the new card on a pile such that its value is maximized. Only take when all piles are full.
AssholeBot: Make decisions that would result in the maximum score penalty for an opponent.

Further down the line, more sophisticated AI will be likely be a blend of these behaviors, so this is a good starting point.

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