From f26b3d6f55292bd4f0ddc018a4e8bcc37a133d49 Mon Sep 17 00:00:00 2001 From: kibukj Date: Fri, 13 Aug 2021 10:17:12 -0400 Subject: [PATCH 1/2] Fix indentation in blips.lua --- client/blips.lua | 26 +++++++++++++------------- 1 file changed, 13 insertions(+), 13 deletions(-) diff --git a/client/blips.lua b/client/blips.lua index d0e1118..9d90d8a 100644 --- a/client/blips.lua +++ b/client/blips.lua @@ -21,10 +21,10 @@ local blips = { {text = "House", color = 0, sprite = 40, x = 120.500, y = 549.952, z = 184.097}, {text = "House", color = 0, sprite = 40, x = -1288.000, y = 440.748, z = 97.69459}, -- Offices - {text = "Office", color = 0, sprite = 475, x = -68.342, y = -799.828, z = 44.227}, - {text = "Office", color = 0, sprite = 475, x = -115.121, y = -605.403, z = 36.281}, - {text = "Office", color = 0, sprite = 475, x = -1371.115, y = -503.707, z = 33.157}, - {text = "Office", color = 0, sprite = 475, x = -1581.242, y = -558.449, z = 34.953}, + {text = "Office", color = 0, sprite = 475, x = -68.342, y = -799.828, z = 44.227}, + {text = "Office", color = 0, sprite = 475, x = -115.121, y = -605.403, z = 36.281}, + {text = "Office", color = 0, sprite = 475, x = -1371.115, y = -503.707, z = 33.157}, + {text = "Office", color = 0, sprite = 475, x = -1581.242, y = -558.449, z = 34.953}, -- Businesses {text = "Cocaine Lockup", color = 0, sprite = 497, x = 51.92, y = 6486.31, z = 31.43}, {text = "Counterfeit Cash Factory", color = 0, sprite = 500, x = -1166.843, y = -1386.159, z = 4.971}, @@ -62,15 +62,15 @@ local blips = { -- Don't edit below this line. Citizen.CreateThread(function() - for i,var in pairs(blips) do + for i,var in pairs(blips) do var.blip = AddBlipForCoord(var.x, var.y, var.z) SetBlipAsShortRange(var.blip, true) SetBlipColour(var.blip, var.color) - SetBlipSprite(var.blip, var.sprite) - SetBlipDisplay(var.blip, 4) - SetBlipScale(var.blip, 0.9) - BeginTextCommandSetBlipName("STRING") - AddTextComponentString(var.text) - EndTextCommandSetBlipName(var.blip) - end -end) \ No newline at end of file + SetBlipSprite(var.blip, var.sprite) + SetBlipDisplay(var.blip, 4) + SetBlipScale(var.blip, 0.9) + BeginTextCommandSetBlipName("STRING") + AddTextComponentString(var.text) + EndTextCommandSetBlipName(var.blip) + end +end) From 11a16764389b6e2e5f7afbd325de783fc1ddfd5d Mon Sep 17 00:00:00 2001 From: kibukj Date: Fri, 13 Aug 2021 10:17:36 -0400 Subject: [PATCH 2/2] Set blip sprite before blip colour Setting the blip sprite after the colour causes the colour to be reset to default. --- client/blips.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/client/blips.lua b/client/blips.lua index 9d90d8a..f739a7f 100644 --- a/client/blips.lua +++ b/client/blips.lua @@ -65,8 +65,8 @@ Citizen.CreateThread(function() for i,var in pairs(blips) do var.blip = AddBlipForCoord(var.x, var.y, var.z) SetBlipAsShortRange(var.blip, true) - SetBlipColour(var.blip, var.color) SetBlipSprite(var.blip, var.sprite) + SetBlipColour(var.blip, var.color) SetBlipDisplay(var.blip, 4) SetBlipScale(var.blip, 0.9) BeginTextCommandSetBlipName("STRING")