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app.py
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from flask import Flask, render_template, request, jsonify, session
from flask_socketio import SocketIO, emit, join_room, leave_room
import uuid
import secrets
from datetime import datetime
from cryptography.fernet import Fernet
import base64
import json
app = Flask(__name__)
app.config['SECRET_KEY'] = secrets.token_hex(32)
socketio = SocketIO(app, cors_allowed_origins="*")
# In-memory data storage
rooms = {} # {room_id: {'users': {}, 'messages': []}}
user_sessions = {} # {session_id: {'username': str, 'room_id': str, 'avatar': str}}
def generate_room_id():
"""Generate a unique room ID"""
return str(uuid.uuid4())[:8].upper()
def generate_encryption_key():
"""Generate encryption key for a room"""
return Fernet.generate_key()
@app.route('/')
def index():
"""Landing page"""
return render_template('index.html')
@app.route('/create-room', methods=['GET'])
def create_room():
"""Page to create a new room"""
return render_template('create_room.html')
@app.route('/join-room', methods=['GET'])
def join_room_page():
"""Page to join an existing room"""
return render_template('join_room.html')
@app.route('/chat', methods=['GET'])
def chat():
"""Chat room page"""
room_id = request.args.get('room_id', '').upper()
username = request.args.get('username', '')
avatar = request.args.get('avatar', '')
if not room_id or not username or not avatar:
return render_template('index.html'), 302
# Verify room exists
if room_id not in rooms:
return render_template('index.html'), 302
return render_template('chat.html',
room_id=room_id,
username=username,
avatar=avatar)
@app.route('/api/create-room', methods=['POST'])
def api_create_room():
"""API endpoint to create a new room"""
data = request.json
username = data.get('username', '').strip()
avatar = data.get('avatar', '')
if not username or not avatar:
return jsonify({'error': 'Username and avatar are required'}), 400
room_id = generate_room_id()
encryption_key = generate_encryption_key()
rooms[room_id] = {
'users': {},
'messages': [],
'encryption_key': encryption_key
}
return jsonify({
'room_id': room_id,
'username': username,
'avatar': avatar
})
@app.route('/api/verify-room', methods=['POST'])
def api_verify_room():
"""API endpoint to verify if a room exists"""
data = request.json
room_id = data.get('room_id', '').strip().upper()
if room_id in rooms:
return jsonify({'exists': True})
return jsonify({'exists': False}), 404
@socketio.on('connect')
def handle_connect():
"""Handle client connection"""
print(f'Client connected: {request.sid}')
@socketio.on('disconnect')
def handle_disconnect():
"""Handle client disconnection"""
session_id = request.sid
if session_id in user_sessions:
user_data = user_sessions[session_id]
room_id = user_data.get('room_id')
username = user_data.get('username')
if room_id and room_id in rooms:
# Remove user from room
rooms[room_id]['users'].pop(session_id, None)
leave_room(room_id)
# Notify others
socketio.emit('user_left', {
'username': username,
'timestamp': datetime.now().strftime('%H:%M')
}, room=room_id)
socketio.emit('user_list_update', {
'users': list(rooms[room_id]['users'].values()),
'count': len(rooms[room_id]['users'])
}, room=room_id)
del user_sessions[session_id]
print(f'Client disconnected: {request.sid}')
@socketio.on('join_chat')
def handle_join_chat(data):
"""Handle user joining a chat room"""
room_id = data.get('room_id', '').upper()
username = data.get('username', '').strip()
avatar = data.get('avatar', '')
session_id = request.sid
if not room_id or room_id not in rooms:
emit('error', {'message': 'Invalid room ID'})
return
if not username or not avatar:
emit('error', {'message': 'Username and avatar are required'})
return
# Store user session
user_sessions[session_id] = {
'username': username,
'room_id': room_id,
'avatar': avatar
}
# Add user to room
rooms[room_id]['users'][session_id] = {
'username': username,
'avatar': avatar
}
# Join WebSocket room
join_room(room_id)
# Send encryption key and previous messages to new user
# In a production system, this key would be shared through a secure channel
# For this in-memory implementation, the key is shared with room members
emit('room_key', {
'encryption_key': base64.urlsafe_b64encode(rooms[room_id]['encryption_key']).decode()
})
# Decrypt messages for display (they remain encrypted in storage)
fernet = Fernet(rooms[room_id]['encryption_key'])
decrypted_messages = []
for msg in rooms[room_id]['messages'][-50:]:
try:
if msg.get('is_encrypted'):
decrypted_text = fernet.decrypt(msg['message'].encode()).decode()
else:
decrypted_text = msg['message']
except:
decrypted_text = msg['message']
decrypted_messages.append({
'username': msg['username'],
'avatar': msg['avatar'],
'message': decrypted_text,
'timestamp': msg['timestamp'],
'is_encrypted': True
})
emit('message_history', {
'messages': decrypted_messages
})
# Notify others
socketio.emit('user_joined', {
'username': username,
'avatar': avatar,
'timestamp': datetime.now().strftime('%H:%M')
}, room=room_id, include_self=False)
# Update user list for everyone
socketio.emit('user_list_update', {
'users': list(rooms[room_id]['users'].values()),
'count': len(rooms[room_id]['users'])
}, room=room_id)
emit('joined_successfully')
@socketio.on('send_message')
def handle_send_message(data):
"""Handle incoming message"""
session_id = request.sid
if session_id not in user_sessions:
emit('error', {'message': 'Not authenticated'})
return
user_data = user_sessions[session_id]
room_id = user_data['room_id']
message_text = data.get('message', '').strip()
if not message_text or room_id not in rooms:
return
# Encrypt message
try:
fernet = Fernet(rooms[room_id]['encryption_key'])
encrypted_message = fernet.encrypt(message_text.encode()).decode()
except Exception as e:
print(f"Encryption error: {e}")
encrypted_message = message_text
# Store encrypted message
stored_message = {
'username': user_data['username'],
'avatar': user_data['avatar'],
'message': encrypted_message,
'timestamp': datetime.now().strftime('%H:%M'),
'is_encrypted': True
}
rooms[room_id]['messages'].append(stored_message)
# Keep only last 100 messages
if len(rooms[room_id]['messages']) > 100:
rooms[room_id]['messages'] = rooms[room_id]['messages'][-100:]
# Send decrypted message for display (stored version remains encrypted)
message_data = {
'username': user_data['username'],
'avatar': user_data['avatar'],
'message': message_text, # Decrypted for display
'timestamp': datetime.now().strftime('%H:%M'),
'is_encrypted': True
}
# Broadcast to room
socketio.emit('new_message', message_data, room=room_id)
@socketio.on('typing')
def handle_typing(data):
"""Handle typing indicator"""
session_id = request.sid
if session_id not in user_sessions:
return
user_data = user_sessions[session_id]
room_id = user_data['room_id']
is_typing = data.get('is_typing', False)
socketio.emit('user_typing', {
'username': user_data['username'],
'avatar': user_data['avatar'],
'is_typing': is_typing
}, room=room_id, include_self=False)
if __name__ == '__main__':
socketio.run(app, host= '0.0.0.0', debug=True, port=5000)