diff --git a/dndwiki.index b/dndwiki.index index f14d62d..c159b0c 100644 --- a/dndwiki.index +++ b/dndwiki.index @@ -4,7 +4,7 @@ D&D Wiki The 5e homebrew content from the D&D Wiki website. D&D Wiki - + @@ -21,6 +21,7 @@ + diff --git a/dndwiki/classes/subclass-monk-beast.xml b/dndwiki/classes/subclass-monk-beast.xml new file mode 100644 index 0000000..8560cdb --- /dev/null +++ b/dndwiki/classes/subclass-monk-beast.xml @@ -0,0 +1,202 @@ + + + + + The Way of the Beast Monk subclass from D&D Wiki, created by "2601:601:1300:3446:b0d0:56e1:d611:5a24", with contributions from users "Swankypants" and "Anastacio", + D&D Wiki + + + + + + + Monastic Tradition + +

Those who follow the Way of the Beast are akin to druids in many ways. They greatly revere animals, and mold their techniques after them. This lends them many unique fighting styles, known as "stances". In these stances, powered by ki, they are capable of great feats even most other monks cannot attempt.

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Upon following this monastic tradition at 3rd level, you gain the ability to enter a Beast Stance as a bonus action for 2 ki points. The Beast Stance lasts for 1 minute, until you enter another Beast Stance, or until you become incapacitated. You know 2 stances and learn an additional stance at 6th, 11th, and 17th level. The possible Beast Stances are as follows.

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  • Monkey. You draw from the mobility of a monkey. You gain a climbing speed equal to your walking speed, and you have advantage on Dexterity saving throws.
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  • Tortoise. You shape your ki into a shell to protect you from harm. You resistance to bludgeoning, piercing, and slashing damage.
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  • Crane. You channel the grace of a swan. Creatures cannot make attacks of opportunity against you, and you have advantage on saving throws against being pushed or knocked prone.
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  • Mantis. You adopt the reach of a mantis. Your unarmed strikes gain the Reach property.
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  • Bear. You embrace the power of a bear. You count as proficient in Athletics, and you can use your Dexterity score in place of your Strength score.
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  • Cobra. You strike with the deadly speed and accuracy of a cobra. Your attacks made with unarmed strikes or monk weapons score a critical hit on a roll of 19-20.
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  • Owl. You are granted the wisdom and senses of the owl, the nocturnal predator. You gain truesight at a range of 60 feet, and have advantage on Wisdom saving throws.
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  • Panter. You hunt your prey and manifest the strength of the primal nightstalker. The first time you hit a creature on your turn with an unarmed strike or monk weapon, you can add double your Dexterity modifier, instead.
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+ + You gain the ability to enter a Beast Stance as a bonus action for 2 ki points. The Beast Stance lasts for 1 minute, until you enter another Beast Stance, or until you become incapacitated. + + + https://www.dandwiki.com/w/index.php?title=Way_of_the_Beast_(5e_Subclass)&oldid=1588759 + + + + + +
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At 6th level, you can cast speak with animals as a ritual, or as a bonus action, spending 2 ki points to do so.

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In addition, you can add your Wisdom modifier to any Charisma checks made while interacting with animals.

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+ + + You can cast speak with animals as a ritual, or as a bonus action, spending 2 ki points to do so. In addition, you can add your Wisdom modifier to any Charisma checks made while interacting with animals. + + + https://www.dandwiki.com/w/index.php?title=Way_of_the_Beast_(5e_Subclass)&oldid=1588759 + + + + + + + +

At 11th level, when you enter a beast stance, you may spend 3 ki points to enter 2 Beast Stances simultaneously. When you change stances you can spend 1 ki point to enter 1 stance or spend 3 ki points to enter 2 stances.

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+ + When you enter a beast stance, you may spend 3 ki points to enter 2 Beast Stances simultaneously. When you change stances you can spend 1 ki point to enter 1 stance or spend 3 ki points to enter 2 stances. + + + https://www.dandwiki.com/w/index.php?title=Way_of_the_Beast_(5e_Subclass)&oldid=1588759 + +
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At 17th level, you may spend 10 ki points and an action to enter all the stances you know simultaneously for 1 minute. After this ends, you cannot do this again until you finish a long rest.

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+ + You may spend 10 ki points and an action to enter all the stances you know simultaneously for 1 minute. After this ends, you cannot do this again until you finish a long rest. + + + https://www.dandwiki.com/w/index.php?title=Way_of_the_Beast_(5e_Subclass)&oldid=1588759 + +
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You draw from the mobility of a monkey. You gain a climbing speed equal to your walking speed, and you have advantage on Dexterity saving throws.

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+ + You gain a climbing speed equal to {{innate speed}}, and you have advantage on Dexterity saving throws. + + + https://www.dandwiki.com/w/index.php?title=Way_of_the_Beast_(5e_Subclass)&oldid=1588759 + + + + +
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You shape your ki into a shell to protect you from harm. You gain resistance to bludgeoning, piercing, and slashing damage.

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+ + You gain resistance to bludgeoning, piercing, and slashing damage. + + + https://www.dandwiki.com/w/index.php?title=Way_of_the_Beast_(5e_Subclass)&oldid=1588759 + +
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You channel the grace of a swan. Creatures cannot make attacks of opportunity against you, and you have advantage on saving throws against being pushed or knocked prone.

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+ + Creatures cannot make attacks of opportunity against you, and you have advantage on saving throws against being pushed or knocked prone. + + + https://www.dandwiki.com/w/index.php?title=Way_of_the_Beast_(5e_Subclass)&oldid=1588759 + +
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You adopt the reach of a mantis. Your unarmed strikes gain the Reach property.

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+ + Your unarmed strikes gain the Reach property. + + + https://www.dandwiki.com/w/index.php?title=Way_of_the_Beast_(5e_Subclass)&oldid=1588759 + +
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You embrace the power of a bear. You count as proficient in Athletics, and you can use your Dexterity score in place of your Strength score.

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+ + You count as proficient in Athletics, and you can use your Dexterity score in place of your Strength score. + + + https://www.dandwiki.com/w/index.php?title=Way_of_the_Beast_(5e_Subclass)&oldid=1588759 + +
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You strike with the deadly speed and accuracy of a cobra. Your attacks made with unarmed strikes or monk weapons score a critical hit on a roll of 19-20.

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+ + Your attacks made with unarmed strikes or monk weapons score a critical hit on a roll of 19-20. + + + https://www.dandwiki.com/w/index.php?title=Way_of_the_Beast_(5e_Subclass)&oldid=1588759 + +
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You are granted the wisdom and senses of the owl, the nocturnal predator. You gain truesight at a range of 60 feet, and have advantage on Wisdom saving throws.

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+ + You gain truesight at a range of 60 feet, and have advantage on Wisdom saving throws. + + + https://www.dandwiki.com/w/index.php?title=Way_of_the_Beast_(5e_Subclass)&oldid=1588759 + +
+ + Beast Stance + +

You hunt your prey and manifest the strength of the primal nightstalker. The first time you hit a creature on your turn with an unarmed strike or monk weapon, you can add double your Dexterity modifier, instead.

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+ + The first time you hit a creature on your turn with an unarmed strike or monk weapon, you can add double your Dexterity modifier, instead. + + + https://www.dandwiki.com/w/index.php?title=Way_of_the_Beast_(5e_Subclass)&oldid=1588759 + +
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