From ff76a934ded1c7f1277c115a567035744c1c6d53 Mon Sep 17 00:00:00 2001 From: MeriadarGoblin <99753019+MeriadarGoblin@users.noreply.github.com> Date: Tue, 7 Feb 2023 11:37:23 -0700 Subject: [PATCH 1/6] Archetype Way of the Beast Monk My first PR --- dndwiki/classes/subclass-monk-beast.xml | 200 ++++++++++++++++++++++++ 1 file changed, 200 insertions(+) create mode 100644 dndwiki/classes/subclass-monk-beast.xml diff --git a/dndwiki/classes/subclass-monk-beast.xml b/dndwiki/classes/subclass-monk-beast.xml new file mode 100644 index 0000000..4121c5b --- /dev/null +++ b/dndwiki/classes/subclass-monk-beast.xml @@ -0,0 +1,200 @@ + + + + The Way of the Beast Monk subclass from D&D Wiki, created by "2601:601:1300:3446:b0d0:56e1:d611:5a24", with contributions from users "Swankypants", "Anastacio", "MarshDASavage" and many others. + D&D Wiki + + + + + + + Monastic Tradition + +

Those who follow the Way of the Beast are akin to druids in many ways. They greatly revere animals, and mold their techniques after them. This lends them many unique fighting styles, known as "stances". In these stances, powered by ki, they are capable of great feats even most other monks cannot attempt.

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Upon following this monastic tradition at 3rd level, you gain the ability to enter a Beast Stance as a bonus action for 2 ki points. The Beast Stance lasts for 1 minute, until you enter another Beast Stance, or until you become incapacitated. You know 2 stances and learn an additional stance at 6th, 11th, and 17th level. The possible Beast Stances are as follows.

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  • Monkey. You draw from the mobility of a monkey. You gain a climbing speed equal to your walking speed, and you have advantage on Dexterity saving throws.
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  • Tortoise. You shape your ki into a shell to protect you from harm. You resistance to bludgeoning, piercing, and slashing damage.
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  • Crane. You channel the grace of a swan. Creatures cannot make attacks of opportunity against you, and you have advantage on saving throws against being pushed or knocked prone.
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  • Mantis. You adopt the reach of a mantis. Your unarmed strikes gain the Reach property.
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  • Bear. You embrace the power of a bear. You count as proficient in Athletics, and you can use your Dexterity score in place of your Strength score.
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  • Cobra. You strike with the deadly speed and accuracy of a cobra. Your attacks made with unarmed strikes or monk weapons score a critical hit on a roll of 19-20.
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  • Owl. You are granted the wisdom and senses of the owl, the nocturnal predator. You gain truesight at a range of 60 feet, and have advantage on Wisdom saving throws.
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  • Panter. You hunt your prey and manifest the strength of the primal nightstalker. The first time you hit a creature on your turn with an unarmed strike or monk weapon, you can add double your Dexterity modifier, instead.
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+ + You gain the ability to enter a Beast Stance as a bonus action for 2 ki points. The Beast Stance lasts for 1 minute, until you enter another Beast Stance, or until you become incapacitated. + + + https://www.dandwiki.com/w/index.php?title=Way_of_the_Beast_(5e_Subclass)&oldid=1588759 + + + + + +
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At 6th level, you can cast speak with animals as a ritual, or as a bonus action, spending 2 ki points to do so.

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In addition, you can add your Wisdom modifier to any Charisma checks made while interacting with animals.

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+ + + You can cast speak with animals as a ritual, or as a bonus action, spending 2 ki points to do so. In addition, you can add your Wisdom modifier to any Charisma checks made while interacting with animals. + + + https://www.dandwiki.com/w/index.php?title=Way_of_the_Beast_(5e_Subclass)&oldid=1588759 + + + + + + + +

At 11th level, when you enter a beast stance, you may spend 3 ki points to enter 2 Beast Stances simultaneously. When you change stances you can spend 1 ki point to enter 1 stance or spend 3 ki points to enter 2 stances.

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+ + When you enter a beast stance, you may spend 3 ki points to enter 2 Beast Stances simultaneously. When you change stances you can spend 1 ki point to enter 1 stance or spend 3 ki points to enter 2 stances. + + + https://www.dandwiki.com/w/index.php?title=Way_of_the_Beast_(5e_Subclass)&oldid=1588759 + +
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At 17th level, you may spend 10 ki points and an action to enter all the stances you know simultaneously for 1 minute. After this ends, you cannot do this again until you finish a long rest.

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+ + You may spend 10 ki points and an action to enter all the stances you know simultaneously for 1 minute. After this ends, you cannot do this again until you finish a long rest. + + + https://www.dandwiki.com/w/index.php?title=Way_of_the_Beast_(5e_Subclass)&oldid=1588759 + +
+ + + + Beast Stance + +

You draw from the mobility of a monkey. You gain a climbing speed equal to your walking speed, and you have advantage on Dexterity saving throws.

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+ + You gain a climbing speed equal to your walking speed, and you have advantage on Dexterity saving throws. + + + https://www.dandwiki.com/w/index.php?title=Way_of_the_Beast_(5e_Subclass)&oldid=1588759 + + + + +
+ + Beast Stance + +

You shape your ki into a shell to protect you from harm. You gain resistance to bludgeoning, piercing, and slashing damage.

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+ + You gain resistance to bludgeoning, piercing, and slashing damage. + + + https://www.dandwiki.com/w/index.php?title=Way_of_the_Beast_(5e_Subclass)&oldid=1588759 + +
+ + Beast Stance + +

You channel the grace of a swan. Creatures cannot make attacks of opportunity against you, and you have advantage on saving throws against being pushed or knocked prone.

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+ + Creatures cannot make attacks of opportunity against you, and you have advantage on saving throws against being pushed or knocked prone. + + + https://www.dandwiki.com/w/index.php?title=Way_of_the_Beast_(5e_Subclass)&oldid=1588759 + +
+ + Beast Stance + +

You adopt the reach of a mantis. Your unarmed strikes gain the Reach property.

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+ + Your unarmed strikes gain the Reach property. + + + https://www.dandwiki.com/w/index.php?title=Way_of_the_Beast_(5e_Subclass)&oldid=1588759 + +
+ + Beast Stance + +

You embrace the power of a bear. You count as proficient in Athletics, and you can use your Dexterity score in place of your Strength score.

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+ + You count as proficient in Athletics, and you can use your Dexterity score in place of your Strength score. + + + https://www.dandwiki.com/w/index.php?title=Way_of_the_Beast_(5e_Subclass)&oldid=1588759 + +
+ + Beast Stance + +

You strike with the deadly speed and accuracy of a cobra. Your attacks made with unarmed strikes or monk weapons score a critical hit on a roll of 19-20.

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+ + Your attacks made with unarmed strikes or monk weapons score a critical hit on a roll of 19-20. + + + https://www.dandwiki.com/w/index.php?title=Way_of_the_Beast_(5e_Subclass)&oldid=1588759 + +
+ + Beast Stance + + +

You are granted the wisdom and senses of the owl, the nocturnal predator. You gain truesight at a range of 60 feet, and have advantage on Wisdom saving throws.

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+ + You gain truesight at a range of 60 feet, and have advantage on Wisdom saving throws. + + + https://www.dandwiki.com/w/index.php?title=Way_of_the_Beast_(5e_Subclass)&oldid=1588759 + +
+ + Beast Stance + +

You hunt your prey and manifest the strength of the primal nightstalker. The first time you hit a creature on your turn with an unarmed strike or monk weapon, you can add double your Dexterity modifier, instead.

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+ + The first time you hit a creature on your turn with an unarmed strike or monk weapon, you can add double your Dexterity modifier, instead. + + + https://www.dandwiki.com/w/index.php?title=Way_of_the_Beast_(5e_Subclass)&oldid=1588759 + +
+ \ No newline at end of file From 2704300efeef3cdf6dbac5f6edb4520529673d2f Mon Sep 17 00:00:00 2001 From: MeriadarGoblin <99753019+MeriadarGoblin@users.noreply.github.com> Date: Tue, 7 Feb 2023 11:41:17 -0700 Subject: [PATCH 2/6] Godslayer Class Added --- dndwiki/classes/class-godslayer.xml | 720 ++++++++++++++++++++++++++++ 1 file changed, 720 insertions(+) create mode 100644 dndwiki/classes/class-godslayer.xml diff --git a/dndwiki/classes/class-godslayer.xml b/dndwiki/classes/class-godslayer.xml new file mode 100644 index 0000000..209cd4a --- /dev/null +++ b/dndwiki/classes/class-godslayer.xml @@ -0,0 +1,720 @@ + + + + The Godslayer class from D&D Wiki, created by user "Hypnoshadow", with contributions from users "Yanied", "Anastacio", "MarshDASavage" and many others. + D&D Wiki + + + + + + + +

He called to charge, the foolish lesser deity. His clerics and paladins charged. There is a whinny from the sudden steeds before several fall flat on their faces or toss off their rider. Their legs had been removed from right under then. A series of large blades point to the deity, who is beginning to grasp the urgency of the situation. The wielders of the winning hand said only three words.

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"No more gods."

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Path of Blasphemy

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The godslayers were once all servants of the gods, similar to paladins. But, unlike the oathkeepers, they designed to seek out and destroy other divine beings instead. They did not hunt your simple fiends, no. They hunted the devils in charge. Godslayers of evil deities were known to have stripped the wings off angels and silence their seraphic voices. These wars were unceasing, and the godslayers were always at the forefront for their hirer. However, soon, the brunt of the task came to bear down on their shoulders. They were now being forced to just kill one another. Many, in having killed for their gods, were made scapegoats to damning curses or worse. They could not longer rejoin the world as they once had, and for many, this was their death sentence. People saw them to be heretics. Their own eyes opened and saw the gods forsake them. With renewed rage and purpose, they no longer would shackle themselves to divinity like a dog. No, they would go and destroy those who dared use them and then toss them away like pawns.

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CREATING A Godslayer

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What path did your character take to reach this forsaken status? Were they born cursed? Did they commit sacrilege and get cursed? Did a religious body hex them for an act the followers found abominable? Were they once devout knights of an order, only to be ousted by corruption and underhanded means? Or, were they disillusioned with fealty to deities that played with human lives like toys?

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QUICK BUILD
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You can make a godslayer quickly by following these suggestions: First, either Constitution or Strength should be your highest ability score, followed by Wisdom. Second, choose the outlander background.

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CLASS FEATURES

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As an godslayer, you gain the following class features.

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HIT POINTS
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+ Hit Dice:1d10 per godslayer level
+ Hit Points at 1st level:10 + your Constitution modifier
+ Hit Points at Higher Levels:1d10 (or 6) + your Constitution modifier per Godslayer level after 1st
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PROFICIENCIES
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+ Armor:Shields
+ Weapons:Simple and Martial Weapons
+ Tools:One musical instrument of your choice
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+ Saving Throws:Strength, Constitution
+ Skills:Choose 3 from: Athletics, Acrobatics, Intimidation, Perception, Religion, or Survival
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EQUIPMENT
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You start with the following equipment, in addition to the equipment granted by your background:

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  • (a) One Martial Weapon or (b) Two Simple Weapons
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  • (a) a relic of your former faith or (b) Explorer's Pack
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  • If you are using starting wealth, you have 1d4 x 10 gp in funds.
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Table: The Godslayer
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LevelDamage ReductionFeatures
1st-Tempered Body, Forsaken
2nd1Adding Scars, Indomitable Will
3rd1Deicidal Path
4th2Ability Score Improvement
5th2Rebuke, Extra Attack
6th3Indomitable Will Improvement
7th3Visionary
8th4Ability Score Improvement
9th4Deicidal Path feature
10th5Survivor
11th5Apostatic Weapon
12th6Ability Score Improvement
13th6Deicidal Path Feature
14th7Surge
15th7Persevere
16th8Ability Score Improvement
17th8Transparency
18th9Deicidal Path Feature
19th9Ability Score Improvement
20th10Ascended Battler, Extra Attack
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+ + + https://www.dandwiki.com/w/index.php?title=Godslayer_(5e_Class)&oldid=1676945 + A martial character doomed by the gods and sets out to kill them. + d10 + + + + + + + + + + + + + + + + + + + + + + + + + + + Constitution 13 and Strength 13 + [str:13],[con:13] + + Martial weapons, Strength saving throws + https://www.dandwiki.com/w/index.php?title=Godslayer_(5e_Class)&oldid=1676945#Multiclassing + + + + + + + + + + +

Starting at 1st level, your body's power emanates from the beatings you have taken in the name of your cause. The scars show the abuse of the divine, and your body is proof your own power overcame it. Your body is your greatest defiance in the face of gods. While you are not wearing any armor, your Armor Class equals 10 + your Strength modifier + your Constitution modifier. You can use a shield and still gain this benefit.

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+ + While you aren’t wearing armor, your AC equals {{ac:unarmored defense godslayer}}. You can use a shield and still gain this benefit. + + + https://www.dandwiki.com/w/index.php?title=Godslayer_(5e_Class)&oldid=1676945#Tempered_Body + + + + + + + + + + + + +
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Starting at 1st level, the power of the divine is behind you. You turn your back on its wooing words and cold embrace, lies to heal your wounds with paltry placation. You can no longer be healed by means of spells. You become immune to being charmed and you gain proficiency in the Insight skill. If you already have proficiency in this skill, your proficiency bonus is instead doubled for any ability check you make that uses Insight.

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+ + You can no longer be healed by means of spells. You become immune to being charmed and you gain proficiency in the Insight skill. If you already have proficiency in this skill, your proficiency bonus is instead doubled for any ability check you make that uses Insight. + + + https://www.dandwiki.com/w/index.php?title=Godslayer_(5e_Class)&oldid=1676945#Forsaken + +
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The trait of one who kills gods is tenacity: an unwillingness to die. Starting 2nd level, you become able to reduce the damage you take by breaking fate itself so the event was changed. When you take damage, you may reduce it by the amount shown on the Damage Reduction column of the godslayer table.

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+ + When you take damage, you can reduce it by {{adding scars reduction}}. + + + https://www.dandwiki.com/w/index.php?title=Godslayer_(5e_Class)&oldid=1676945#Adding_Scars + + + + + + + + + + + + + +
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At 2nd level, the godslayers' resolve makes it impossible to domineer their minds or control their fate, which is rife with unpredictable violence. You have advantage on saving throws against divination magic which would read your mind or detect your location.

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Starting 6th level, you gain resistance to the damage dealt from spells from the Divination school of magic, and you gain advantage on saving throws to resist their effects.

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+ + You have advantage on saving throws against divination magic which would read your mind or detect your location. + You have advantage on saving throws against divination magic which would read your mind or detect your location. You gain resistance to the damage dealt from spells from the Divination school of magic, and you gain advantage on saving throws to resist their effects. + + + https://www.dandwiki.com/w/index.php?title=Godslayer_(5e_Class)&oldid=1676945#Indomitable_Will + +
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Just as gods are varied in their powers and domains, a godslayer must be adapted to fighting the particular target of their animosity. This can range from tactics to elemental advantages. At 3rd level, choose a subclass from Weave Slasher, Ichor Drinker, Divine Slayer, Faith Crusher and Armageddon Survivor, detailed towards the bottom of the class description. You gain features from your subclass choice at 3rd, 9th, 13th, and 18th levels.

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Starting at 5th level, you reject defeat with all your being, unwilling to rest until your thirst for vengeance or anger has been quenched. If you would drop to 0 hit points, you may instead have 1 hit point remaining. You must finish a long rest before using this feature again.

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+ + If you would drop to 0 hit points, you may instead have 1 hit point remaining. You must finish a long rest before using this feature again. + + + https://www.dandwiki.com/w/index.php?title=Godslayer_(5e_Class)&oldid=1676945#Rebuke + +
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Beginning at 5th level, you can attack twice, instead of once, whenever you take the Attack action on your turn.

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The number of attacks increases to three when you reach 20th level in this class.

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+ + You can attack twice, instead of once, whenever you take the Attack action on your turn + You can attack three times, instead of once, whenever you take the Attack action on your turn + + + https://www.dandwiki.com/w/index.php?title=Godslayer_(5e_Class)&oldid=1676945#Extra_Attack + + + + + +
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Starting at 7th level, as one who breaks the iron grip of the divine in this world, you can perceive beyond the normal mortal sights. You gain 30 feet of blindsight.

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+ + You gain 30 feet of blindsight. + + + https://www.dandwiki.com/w/index.php?title=Godslayer_(5e_Class)&oldid=1676945#Visionary + +
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Starting at 10th level, godslayers can return even from the brink of death due to their pure overpowering will. You gain advantage in death saving throws.

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+ + You gain advantage in death saving throws. + + + https://www.dandwiki.com/w/index.php?title=Godslayer_(5e_Class)&oldid=1676945#Survivor + +
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Starting at 11th level, you cannot be deterred by any god and you will harm all of them and murder them brutally once you get your hands on them, particularly the one which wronged you the most, as well as their ilk. Choose one creature type from celestial, fiend, or undead. You have advantage on saving throws to resist spells or effects caused by a creature of the chosen type. Additionally, when you make an attack roll against the chosen creature type, you can give yourself advantage on the attack roll. You can gain advantage this way a number of times equal to your godslayer level, and you regain all expended uses after a short or long rest. Finally, when you land a critical hit on your chosen creature type, you may roll the damage dice of the attack three times, instead of twice.

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+ + + https://www.dandwiki.com/w/index.php?title=Godslayer_(5e_Class)&oldid=1676945#Apostic_Weapon + + + + + +
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You can survive anything the days of wrath will throw at you. Starting 18th level, at the start of each of your turns, you regain hit points equal to half your level if you have no more than half of your hit points left. You don't gain this benefit if you are unconscious.

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+ + At the start of each of your turns, you regain hit points equal to half your level if you have no more than half of your hit points left. You don't gain this benefit if you are unconscious. + + + https://www.dandwiki.com/w/index.php?title=Godslayer_(5e_Class)&oldid=1676945#Armageddon_Survivor + +
+ + + Deicidal Path + +

A survivor never stops. they always get back up. Even if fire comes, they will endure and live, like cockroaches. The gods can try everything in their disposal to kill you, and you can take them all.

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The sheep-like masses following their god will flee in the sight of you, but you will catch of them before they can make a step past with your powerfully honed reactions. You may now take a number of reactions equal to half your Strength modifier (rounded up) per round.

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+ + You may now take a number of reactions equal to half your Strength modifier (rounded up) per round. + + + https://www.dandwiki.com/w/index.php?title=Godslayer_(5e_Class)&oldid=1676945#Faith_Crusher + +
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You smash and slash, hacking away relentlessly as long as there are still body parts left. At 9th level, you can use your action to make a melee weapon attack against all hostile creatures within your weapon's reach. If you do so, you make a single attack roll and compare the result to each target's AC, and you make a single damage roll for all creatures hit by the attack.

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+ + You can use your action to make a melee weapon attack against all hostile creatures within your weapon's reach. If you do so, you make a single attack roll and compare the result to each target's AC, and you make a single damage roll for all creatures hit by the attack. + + + https://www.dandwiki.com/w/index.php?title=Godslayer_(5e_Class)&oldid=1676945#Faith_Crusher + +
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One can get tired fighting so many mooks for prolonged periods of time, but not you. You regain energy by winning small battles. Starting at 13th level, when you land a critical hit on a target, you may regain use of your Surge feature.

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+ + When you land a critical hit on a target, you may regain use of your Surge feature. + + + https://www.dandwiki.com/w/index.php?title=Godslayer_(5e_Class)&oldid=1676945#Faith_Crusher + +
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Starting 18th level, you can push others from you through the sheer power you exude in a single burst. When you use the Surge feature, you can cause all creatures within 30 feet of you to make a Dexterity saving throw against a DC equal to 8 + your proficiency bonus + your Strength or Constitution modifier. On a failed save, they are pushed back 15 feet, take 4d10 force damage, and are knocked prone. On a successful save, they take half the damage, are not pushed, and are not knocked prone.

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+ + When you use the Surge feature, you can cause all creatures within 30 feet of you to make a Dexterity saving throw against a DC equal to 8 + your proficiency bonus + your Strength or Constitution modifier. On a failed save, they are pushed back 15 feet, take 4d10 force damage, and are knocked prone. On a successful save, they take half the damage, are not pushed, and are not knocked prone. + + + https://www.dandwiki.com/w/index.php?title=Godslayer_(5e_Class)&oldid=1676945#Faith_Crusher + +
+ \ No newline at end of file From 4a5a4e7b171373d089e426f4e2a5ff81a057178f Mon Sep 17 00:00:00 2001 From: MeriadarGoblin <99753019+MeriadarGoblin@users.noreply.github.com> Date: Tue, 7 Feb 2023 11:42:10 -0700 Subject: [PATCH 3/6] woops --- dndwiki/classes/class-godslayer.xml | 720 ---------------------------- 1 file changed, 720 deletions(-) delete mode 100644 dndwiki/classes/class-godslayer.xml diff --git a/dndwiki/classes/class-godslayer.xml b/dndwiki/classes/class-godslayer.xml deleted file mode 100644 index 209cd4a..0000000 --- a/dndwiki/classes/class-godslayer.xml +++ /dev/null @@ -1,720 +0,0 @@ - - - - The Godslayer class from D&D Wiki, created by user "Hypnoshadow", with contributions from users "Yanied", "Anastacio", "MarshDASavage" and many others. - D&D Wiki - - - - - - - -

He called to charge, the foolish lesser deity. His clerics and paladins charged. There is a whinny from the sudden steeds before several fall flat on their faces or toss off their rider. Their legs had been removed from right under then. A series of large blades point to the deity, who is beginning to grasp the urgency of the situation. The wielders of the winning hand said only three words.

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"No more gods."

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-

Path of Blasphemy

-

The godslayers were once all servants of the gods, similar to paladins. But, unlike the oathkeepers, they designed to seek out and destroy other divine beings instead. They did not hunt your simple fiends, no. They hunted the devils in charge. Godslayers of evil deities were known to have stripped the wings off angels and silence their seraphic voices. These wars were unceasing, and the godslayers were always at the forefront for their hirer. However, soon, the brunt of the task came to bear down on their shoulders. They were now being forced to just kill one another. Many, in having killed for their gods, were made scapegoats to damning curses or worse. They could not longer rejoin the world as they once had, and for many, this was their death sentence. People saw them to be heretics. Their own eyes opened and saw the gods forsake them. With renewed rage and purpose, they no longer would shackle themselves to divinity like a dog. No, they would go and destroy those who dared use them and then toss them away like pawns.

-

CREATING A Godslayer

-

What path did your character take to reach this forsaken status? Were they born cursed? Did they commit sacrilege and get cursed? Did a religious body hex them for an act the followers found abominable? Were they once devout knights of an order, only to be ousted by corruption and underhanded means? Or, were they disillusioned with fealty to deities that played with human lives like toys?

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QUICK BUILD
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You can make a godslayer quickly by following these suggestions: First, either Constitution or Strength should be your highest ability score, followed by Wisdom. Second, choose the outlander background.

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CLASS FEATURES

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As an godslayer, you gain the following class features.

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HIT POINTS
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- Hit Dice:1d10 per godslayer level
- Hit Points at 1st level:10 + your Constitution modifier
- Hit Points at Higher Levels:1d10 (or 6) + your Constitution modifier per Godslayer level after 1st
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PROFICIENCIES
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- Armor:Shields
- Weapons:Simple and Martial Weapons
- Tools:One musical instrument of your choice
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- Saving Throws:Strength, Constitution
- Skills:Choose 3 from: Athletics, Acrobatics, Intimidation, Perception, Religion, or Survival
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EQUIPMENT
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You start with the following equipment, in addition to the equipment granted by your background:

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  • (a) One Martial Weapon or (b) Two Simple Weapons
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  • (a) a relic of your former faith or (b) Explorer's Pack
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  • If you are using starting wealth, you have 1d4 x 10 gp in funds.
  • -
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Table: The Godslayer
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LevelDamage ReductionFeatures
1st-Tempered Body, Forsaken
2nd1Adding Scars, Indomitable Will
3rd1Deicidal Path
4th2Ability Score Improvement
5th2Rebuke, Extra Attack
6th3Indomitable Will Improvement
7th3Visionary
8th4Ability Score Improvement
9th4Deicidal Path feature
10th5Survivor
11th5Apostatic Weapon
12th6Ability Score Improvement
13th6Deicidal Path Feature
14th7Surge
15th7Persevere
16th8Ability Score Improvement
17th8Transparency
18th9Deicidal Path Feature
19th9Ability Score Improvement
20th10Ascended Battler, Extra Attack
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- - - https://www.dandwiki.com/w/index.php?title=Godslayer_(5e_Class)&oldid=1676945 - A martial character doomed by the gods and sets out to kill them. - d10 - - - - - - - - - - - - - - - - - - - - - - - - - - - Constitution 13 and Strength 13 - [str:13],[con:13] - - Martial weapons, Strength saving throws - https://www.dandwiki.com/w/index.php?title=Godslayer_(5e_Class)&oldid=1676945#Multiclassing - - - - - - - - - - -

Starting at 1st level, your body's power emanates from the beatings you have taken in the name of your cause. The scars show the abuse of the divine, and your body is proof your own power overcame it. Your body is your greatest defiance in the face of gods. While you are not wearing any armor, your Armor Class equals 10 + your Strength modifier + your Constitution modifier. You can use a shield and still gain this benefit.

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- - While you aren’t wearing armor, your AC equals {{ac:unarmored defense godslayer}}. You can use a shield and still gain this benefit. - - - https://www.dandwiki.com/w/index.php?title=Godslayer_(5e_Class)&oldid=1676945#Tempered_Body - - - - - - - - - - - - -
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Starting at 1st level, the power of the divine is behind you. You turn your back on its wooing words and cold embrace, lies to heal your wounds with paltry placation. You can no longer be healed by means of spells. You become immune to being charmed and you gain proficiency in the Insight skill. If you already have proficiency in this skill, your proficiency bonus is instead doubled for any ability check you make that uses Insight.

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- - You can no longer be healed by means of spells. You become immune to being charmed and you gain proficiency in the Insight skill. If you already have proficiency in this skill, your proficiency bonus is instead doubled for any ability check you make that uses Insight. - - - https://www.dandwiki.com/w/index.php?title=Godslayer_(5e_Class)&oldid=1676945#Forsaken - -
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The trait of one who kills gods is tenacity: an unwillingness to die. Starting 2nd level, you become able to reduce the damage you take by breaking fate itself so the event was changed. When you take damage, you may reduce it by the amount shown on the Damage Reduction column of the godslayer table.

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- - When you take damage, you can reduce it by {{adding scars reduction}}. - - - https://www.dandwiki.com/w/index.php?title=Godslayer_(5e_Class)&oldid=1676945#Adding_Scars - - - - - - - - - - - - - -
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At 2nd level, the godslayers' resolve makes it impossible to domineer their minds or control their fate, which is rife with unpredictable violence. You have advantage on saving throws against divination magic which would read your mind or detect your location.

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Starting 6th level, you gain resistance to the damage dealt from spells from the Divination school of magic, and you gain advantage on saving throws to resist their effects.

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- - You have advantage on saving throws against divination magic which would read your mind or detect your location. - You have advantage on saving throws against divination magic which would read your mind or detect your location. You gain resistance to the damage dealt from spells from the Divination school of magic, and you gain advantage on saving throws to resist their effects. - - - https://www.dandwiki.com/w/index.php?title=Godslayer_(5e_Class)&oldid=1676945#Indomitable_Will - -
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Just as gods are varied in their powers and domains, a godslayer must be adapted to fighting the particular target of their animosity. This can range from tactics to elemental advantages. At 3rd level, choose a subclass from Weave Slasher, Ichor Drinker, Divine Slayer, Faith Crusher and Armageddon Survivor, detailed towards the bottom of the class description. You gain features from your subclass choice at 3rd, 9th, 13th, and 18th levels.

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- - - https://www.dandwiki.com/w/index.php?title=Godslayer_(5e_Class)&oldid=1676945#Decidial_Path - - - - - - -
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Starting at 5th level, you reject defeat with all your being, unwilling to rest until your thirst for vengeance or anger has been quenched. If you would drop to 0 hit points, you may instead have 1 hit point remaining. You must finish a long rest before using this feature again.

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- - If you would drop to 0 hit points, you may instead have 1 hit point remaining. You must finish a long rest before using this feature again. - - - https://www.dandwiki.com/w/index.php?title=Godslayer_(5e_Class)&oldid=1676945#Rebuke - -
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Beginning at 5th level, you can attack twice, instead of once, whenever you take the Attack action on your turn.

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The number of attacks increases to three when you reach 20th level in this class.

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- - You can attack twice, instead of once, whenever you take the Attack action on your turn - You can attack three times, instead of once, whenever you take the Attack action on your turn - - - https://www.dandwiki.com/w/index.php?title=Godslayer_(5e_Class)&oldid=1676945#Extra_Attack - - - - - -
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Starting at 7th level, as one who breaks the iron grip of the divine in this world, you can perceive beyond the normal mortal sights. You gain 30 feet of blindsight.

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- - You gain 30 feet of blindsight. - - - https://www.dandwiki.com/w/index.php?title=Godslayer_(5e_Class)&oldid=1676945#Visionary - -
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Starting at 10th level, godslayers can return even from the brink of death due to their pure overpowering will. You gain advantage in death saving throws.

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- - You gain advantage in death saving throws. - - - https://www.dandwiki.com/w/index.php?title=Godslayer_(5e_Class)&oldid=1676945#Survivor - -
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Starting at 11th level, you cannot be deterred by any god and you will harm all of them and murder them brutally once you get your hands on them, particularly the one which wronged you the most, as well as their ilk. Choose one creature type from celestial, fiend, or undead. You have advantage on saving throws to resist spells or effects caused by a creature of the chosen type. Additionally, when you make an attack roll against the chosen creature type, you can give yourself advantage on the attack roll. You can gain advantage this way a number of times equal to your godslayer level, and you regain all expended uses after a short or long rest. Finally, when you land a critical hit on your chosen creature type, you may roll the damage dice of the attack three times, instead of twice.

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- - - https://www.dandwiki.com/w/index.php?title=Godslayer_(5e_Class)&oldid=1676945#Apostic_Weapon - - - - - -
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You can survive anything the days of wrath will throw at you. Starting 18th level, at the start of each of your turns, you regain hit points equal to half your level if you have no more than half of your hit points left. You don't gain this benefit if you are unconscious.

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- - At the start of each of your turns, you regain hit points equal to half your level if you have no more than half of your hit points left. You don't gain this benefit if you are unconscious. - - - https://www.dandwiki.com/w/index.php?title=Godslayer_(5e_Class)&oldid=1676945#Armageddon_Survivor - -
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A survivor never stops. they always get back up. Even if fire comes, they will endure and live, like cockroaches. The gods can try everything in their disposal to kill you, and you can take them all.

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- - - - https://www.dandwiki.com/w/index.php?title=Godslayer_(5e_Class)&oldid=1676945#Faith_Crusher - - - - - - - - - - -

The sheep-like masses following their god will flee in the sight of you, but you will catch of them before they can make a step past with your powerfully honed reactions. You may now take a number of reactions equal to half your Strength modifier (rounded up) per round.

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- - You may now take a number of reactions equal to half your Strength modifier (rounded up) per round. - - - https://www.dandwiki.com/w/index.php?title=Godslayer_(5e_Class)&oldid=1676945#Faith_Crusher - -
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You smash and slash, hacking away relentlessly as long as there are still body parts left. At 9th level, you can use your action to make a melee weapon attack against all hostile creatures within your weapon's reach. If you do so, you make a single attack roll and compare the result to each target's AC, and you make a single damage roll for all creatures hit by the attack.

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- - You can use your action to make a melee weapon attack against all hostile creatures within your weapon's reach. If you do so, you make a single attack roll and compare the result to each target's AC, and you make a single damage roll for all creatures hit by the attack. - - - https://www.dandwiki.com/w/index.php?title=Godslayer_(5e_Class)&oldid=1676945#Faith_Crusher - -
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One can get tired fighting so many mooks for prolonged periods of time, but not you. You regain energy by winning small battles. Starting at 13th level, when you land a critical hit on a target, you may regain use of your Surge feature.

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- - When you land a critical hit on a target, you may regain use of your Surge feature. - - - https://www.dandwiki.com/w/index.php?title=Godslayer_(5e_Class)&oldid=1676945#Faith_Crusher - -
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Starting 18th level, you can push others from you through the sheer power you exude in a single burst. When you use the Surge feature, you can cause all creatures within 30 feet of you to make a Dexterity saving throw against a DC equal to 8 + your proficiency bonus + your Strength or Constitution modifier. On a failed save, they are pushed back 15 feet, take 4d10 force damage, and are knocked prone. On a successful save, they take half the damage, are not pushed, and are not knocked prone.

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- - When you use the Surge feature, you can cause all creatures within 30 feet of you to make a Dexterity saving throw against a DC equal to 8 + your proficiency bonus + your Strength or Constitution modifier. On a failed save, they are pushed back 15 feet, take 4d10 force damage, and are knocked prone. On a successful save, they take half the damage, are not pushed, and are not knocked prone. - - - https://www.dandwiki.com/w/index.php?title=Godslayer_(5e_Class)&oldid=1676945#Faith_Crusher - -
- \ No newline at end of file From bbac193baa9c454c2fc4cd33aadab2a15fb05a80 Mon Sep 17 00:00:00 2001 From: MeriadarGoblin <99753019+MeriadarGoblin@users.noreply.github.com> Date: Tue, 7 Feb 2023 12:18:33 -0700 Subject: [PATCH 4/6] Version and Index edit --- dndwiki.index | 1 + dndwiki/classes/subclass-monk-beast.xml | 2 +- 2 files changed, 2 insertions(+), 1 deletion(-) diff --git a/dndwiki.index b/dndwiki.index index f14d62d..2385626 100644 --- a/dndwiki.index +++ b/dndwiki.index @@ -21,6 +21,7 @@ + diff --git a/dndwiki/classes/subclass-monk-beast.xml b/dndwiki/classes/subclass-monk-beast.xml index 4121c5b..85c0e73 100644 --- a/dndwiki/classes/subclass-monk-beast.xml +++ b/dndwiki/classes/subclass-monk-beast.xml @@ -3,7 +3,7 @@ The Way of the Beast Monk subclass from D&D Wiki, created by "2601:601:1300:3446:b0d0:56e1:d611:5a24", with contributions from users "Swankypants", "Anastacio", "MarshDASavage" and many others. D&D Wiki - + From 4647c56d2f46444ae55da7913f9dcea2c1af626b Mon Sep 17 00:00:00 2001 From: MeriadarGoblin <99753019+MeriadarGoblin@users.noreply.github.com> Date: Tue, 7 Feb 2023 12:38:49 -0700 Subject: [PATCH 5/6] index and meta fix --- dndwiki.index | 2 +- dndwiki/classes/subclass-monk-beast.xml | 4 +++- 2 files changed, 4 insertions(+), 2 deletions(-) diff --git a/dndwiki.index b/dndwiki.index index 2385626..c159b0c 100644 --- a/dndwiki.index +++ b/dndwiki.index @@ -4,7 +4,7 @@ D&D Wiki The 5e homebrew content from the D&D Wiki website. D&D Wiki - + diff --git a/dndwiki/classes/subclass-monk-beast.xml b/dndwiki/classes/subclass-monk-beast.xml index 85c0e73..fc62bc8 100644 --- a/dndwiki/classes/subclass-monk-beast.xml +++ b/dndwiki/classes/subclass-monk-beast.xml @@ -1,7 +1,9 @@ - The Way of the Beast Monk subclass from D&D Wiki, created by "2601:601:1300:3446:b0d0:56e1:d611:5a24", with contributions from users "Swankypants", "Anastacio", "MarshDASavage" and many others. + + The Way of the Beast Monk subclass from D&D Wiki, created by "2601:601:1300:3446:b0d0:56e1:d611:5a24", with contributions from users "Swankypants" and "Anastacio", D&D Wiki From 57c25ce8e192d97dfa800b44bbe76c67623af180 Mon Sep 17 00:00:00 2001 From: MeriadarGoblin <99753019+MeriadarGoblin@users.noreply.github.com> Date: Wed, 8 Feb 2023 12:59:22 -0700 Subject: [PATCH 6/6] monkey stance speed fix --- dndwiki/classes/subclass-monk-beast.xml | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/dndwiki/classes/subclass-monk-beast.xml b/dndwiki/classes/subclass-monk-beast.xml index fc62bc8..8560cdb 100644 --- a/dndwiki/classes/subclass-monk-beast.xml +++ b/dndwiki/classes/subclass-monk-beast.xml @@ -5,7 +5,7 @@ date of file creation: 28 December 2022 --> The Way of the Beast Monk subclass from D&D Wiki, created by "2601:601:1300:3446:b0d0:56e1:d611:5a24", with contributions from users "Swankypants" and "Anastacio", D&D Wiki - + @@ -105,13 +105,13 @@

You draw from the mobility of a monkey. You gain a climbing speed equal to your walking speed, and you have advantage on Dexterity saving throws.

- You gain a climbing speed equal to your walking speed, and you have advantage on Dexterity saving throws. + You gain a climbing speed equal to {{innate speed}}, and you have advantage on Dexterity saving throws. https://www.dandwiki.com/w/index.php?title=Way_of_the_Beast_(5e_Subclass)&oldid=1588759 - +