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fix(client): Implement correct logic for joining existing rooms #162

fix(client): Implement correct logic for joining existing rooms

fix(client): Implement correct logic for joining existing rooms #162

Triggered via push November 28, 2025 11:20
Status Failure
Total duration 23s
Artifacts

linter.yml

on: push
backend-linter
19s
backend-linter
frontend-linter
18s
frontend-linter
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5 errors and 8 warnings
backend-linter
Process completed with exit code 1.
backend-linter: server/src/game/rooms/LobbyRoom.ts#L37
Unsafe member access .roomId on an `any` value
backend-linter: server/src/game/rooms/LobbyRoom.ts#L36
Unsafe assignment of an `any` value
backend-linter: server/src/game/rooms/LobbyRoom.ts#L34
Unsafe member access .roomId on an `any` value
backend-linter: server/src/game/rooms/LobbyRoom.ts#L29
Unsafe assignment of an `any` value
frontend-linter
The process '/usr/bin/git' failed with exit code 128
backend-linter
The process '/usr/bin/git' failed with exit code 128
backend-linter: server/src/game/rooms/LobbyRoom.ts#L38
Unsafe argument of type `any` assigned to a parameter of type `string`
backend-linter: server/src/game/rooms/LobbyRoom.ts#L34
Unsafe argument of type `any` assigned to a parameter of type `Partial<RoomInfo>`
backend-linter: server/src/game/rooms/LobbyRoom.ts#L34
Unsafe argument of type `any` assigned to a parameter of type `string`
backend-linter: server/src/game/rooms/LobbyRoom.ts#L32
Unsafe argument of type `any` assigned to a parameter of type `RoomInfo`
backend-linter: server/src/game/rooms/BackgammonRoom.ts#L632
Promises must be awaited, end with a call to .catch, end with a call to .then with a rejection handler or be explicitly marked as ignored with the `void` operator
backend-linter: server/src/game/rooms/BackgammonRoom.ts#L626
Promises must be awaited, end with a call to .catch, end with a call to .then with a rejection handler or be explicitly marked as ignored with the `void` operator