feat(client): Replace move control buttons with emojis and hide confi… #177
linter.yml
on: push
backend-linter
20s
frontend-linter
15s
Annotations
9 errors and 8 warnings
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backend-linter
Process completed with exit code 1.
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backend-linter:
server/src/game/rooms/LobbyRoom.ts#L37
Unsafe member access .roomId on an `any` value
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backend-linter:
server/src/game/rooms/LobbyRoom.ts#L36
Unsafe assignment of an `any` value
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backend-linter:
server/src/game/rooms/LobbyRoom.ts#L34
Unsafe member access .roomId on an `any` value
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backend-linter:
server/src/game/rooms/LobbyRoom.ts#L29
Unsafe assignment of an `any` value
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backend-linter:
server/src/game/rooms/BackgammonRoom.ts#L623
'opponent' is assigned a value but never used. Allowed unused vars must match /^_/u
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backend-linter:
server/src/game/rooms/BackgammonRoom.ts#L290
'opponent' is assigned a value but never used. Allowed unused vars must match /^_/u
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backend-linter:
server/src/game/rooms/BackgammonRoom.ts#L148
'consented' is defined but never used. Allowed unused args must match /^_/u
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backend-linter:
server/src/game/rooms/BackgammonRoom.ts#L148
Async method 'onLeave' has no 'await' expression
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frontend-linter
The process '/usr/bin/git' failed with exit code 128
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backend-linter
The process '/usr/bin/git' failed with exit code 128
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backend-linter:
server/src/game/rooms/LobbyRoom.ts#L38
Unsafe argument of type `any` assigned to a parameter of type `string`
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backend-linter:
server/src/game/rooms/LobbyRoom.ts#L34
Unsafe argument of type `any` assigned to a parameter of type `Partial<RoomInfo>`
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backend-linter:
server/src/game/rooms/LobbyRoom.ts#L34
Unsafe argument of type `any` assigned to a parameter of type `string`
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backend-linter:
server/src/game/rooms/LobbyRoom.ts#L32
Unsafe argument of type `any` assigned to a parameter of type `RoomInfo`
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backend-linter:
server/src/game/rooms/BackgammonRoom.ts#L682
Promises must be awaited, end with a call to .catch, end with a call to .then with a rejection handler or be explicitly marked as ignored with the `void` operator
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backend-linter:
server/src/game/rooms/BackgammonRoom.ts#L676
Promises must be awaited, end with a call to .catch, end with a call to .then with a rejection handler or be explicitly marked as ignored with the `void` operator
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