forked from Return-Ready-PT-Mon-Wed/tic-tac-toe
-
Notifications
You must be signed in to change notification settings - Fork 0
Expand file tree
/
Copy pathscript.js
More file actions
107 lines (82 loc) · 2.63 KB
/
script.js
File metadata and controls
107 lines (82 loc) · 2.63 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
let currentPlayer = 0;
let resetButton = document.getElementById('reset');
let announcer = document.querySelector('h2');
let allBoxes = [ ... document.getElementsByClassName('box')];
//makes HTML collection an array
const winningCombos = [
[1, 2, 3],
[4, 5, 6],
[7, 8, 9],
[1, 4, 7],
[2, 5, 8],
[3, 6, 9],
[1, 5, 9],
[3, 5, 7]
];
let end = false;
let player1Position = [];
let player2Position = [];
let hasWon;
function isWinner () {
for (let i = 0 ; i < winningCombos.length ; i++ ) {
if (currentPlayer == 0 ) {
hasWon = winningCombos[i].every(pos => player1Position.includes(pos));
if (hasWon) {
announcer.innerHTML = 'Player 1 Wins!'
console.log('Player 1 Wins!')
end = true;
break;
}
} else {
hasWon = winningCombos[i].every(pos => player2Position.includes(pos));
if (hasWon) {
announcer.innerHTML = 'Player 2 Wins!'
console.log('Player 2 Wins!')
end = true;
break;
}
}
}
}
function isTie () {
let combinedPositions = [...player1Position, ...player2Position];
if ( combinedPositions.length == 9 ) {
announcer.innerHTML = "It's a tie! Hit the reset button to play again!";
end = true;
}
}
//click if player 0, change color, say its player1s turn, change currentplayer
allBoxes.forEach(element => element.addEventListener('click', (event) => {
let target = event.target;
if (target.innerHTML == '') {
if (currentPlayer == 0) {
target.innerHTML = '<p>X</p>';
target.style.color = 'blue';
let eventId = target.getAttribute('id');
player1Position.push(parseInt(eventId));
isWinner();
if (!hasWon) {
currentPlayer = 1;
announcer.innerHTML = 'Player 2, your turn!';
};
isTie();
} else {
target.innerHTML = '<p>O</p>';
target.style.color = 'coral';
let eventId = target.getAttribute('id');
player2Position.push(parseInt(eventId));
isWinner();
if (!hasWon) {
currentPlayer = 0;
announcer.innerHTML = 'Player 1, your turn!';
};
isTie();
}
}
})); //else if, if there are no free boxes, then it's a tie? maybe
resetButton.addEventListener('click', () => {
for ( let i = 0 ; i < allBoxes.length ; i++ ) {
allBoxes[i].innerHTML = '';
}
announcer.innerHTML = 'Begin!';
});