Summary
Buildable map boundary appears 1–2 tiles smaller than Vanilla (e.g. western gold deposits).
Reported
Buildable map boundary is maybe 1-2 tiles large in Akhenaten (west gold deposits can fit more mines with path in Vanilla).
Code notes
- Build planner uses rectangular
map_grid_is_inside (grid.cpp / build_planner.cpp).
- Diamond boundary helper
map_grid_inside_map_area(..., edge_size) exists but is not used for construction; routing uses edge_size = 1.
- Commented-out Pharaoh diamond logic remains inside
map_grid_is_inside.
Expected
Buildable area matches Vanilla map edge (including diamond-shaped playable region where applicable).
Labels
bug, gameplay
Summary
Buildable map boundary appears 1–2 tiles smaller than Vanilla (e.g. western gold deposits).
Reported
Buildable map boundary is maybe 1-2 tiles large in Akhenaten (west gold deposits can fit more mines with path in Vanilla).
Code notes
map_grid_is_inside(grid.cpp /build_planner.cpp).map_grid_inside_map_area(..., edge_size)exists but is not used for construction; routing usesedge_size = 1.map_grid_is_inside.Expected
Buildable area matches Vanilla map edge (including diamond-shaped playable region where applicable).
Labels
bug, gameplay