Skip to content
This repository was archived by the owner on Dec 15, 2019. It is now read-only.
This repository was archived by the owner on Dec 15, 2019. It is now read-only.

Add option to handle fonts of different sizes and styles. #76

Description

@demiurghg

Possible solutions:

  1. Pack multiple fonts to RGBA channels of texture array.
  2. Use signed multi-channel distance fields.

See issue #38

Metadata

Metadata

Assignees

Projects

No projects

Milestone

Relationships

None yet

Development

No branches or pull requests

Issue actions