Disclaimer: I don't know if this is still maintained. Also I noted that there's already an issue open about this, however the poster fixed his problem.
Issue: When I start the server and join the server will crash while the client shows "Receiving Mission file: 01kb/XXkb"
Now I used to play on Panthera and the server would actually start every few restarts without crashing but now that I switched to Lingor it doesn't work anymore. I did a full fresh install and tried debugging everything but no luck.
Starting the server without screen (so you can see crash messages) yields:
1:28:16 Dedicated host created.
1:28:17 BattlEye Server: Initialized (v1.194)
1:28:17 Host identity created.
[S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed.
Setting breakpad minidump AppID = 33930
ArmA 2 OA Console version 1.63 : port 2302
1:28:31 Shelby uses modified data file
1:28:31 BattlEye Server: Player #0 Shelby (*censored*) connected
1:28:31 Player Shelby connecting.
1:28:31 Mission DayZ Epoch Lingor read from bank.
1:28:32 BattlEye Server: Player #0 Shelby - GUID: c795e87d2f0a390f2ce11c72a5657ca5 (unverified)
1:28:32 Player Shelby connected (id=76561198037813351).
76561198037813351 => Shelby
Save player: /games/epoch/cache/players/1/76561198037813351.sqf
1:28:32 BattlEye Server: Verified GUID (c795e87d2f0a390f2ce11c72a5657ca5) of player #0 Shelby
1:28:33 BattlEye Server: Player #0 Shelby - Legacy GUID: 6d75942024c0f0ae75c4d1191da2f1ae
1:28:33 Roles assigned.
1:28:33 Reading mission ...
Segmentation fault
And that's that.
Disclaimer: I don't know if this is still maintained. Also I noted that there's already an issue open about this, however the poster fixed his problem.
Issue: When I start the server and join the server will crash while the client shows "Receiving Mission file: 01kb/XXkb"
Now I used to play on Panthera and the server would actually start every few restarts without crashing but now that I switched to Lingor it doesn't work anymore. I did a full fresh install and tried debugging everything but no luck.
Starting the server without screen (so you can see crash messages) yields:
And that's that.