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PartCell.h
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35 lines (27 loc) · 710 Bytes
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#pragma once
#include "DArray.h"
class ClipPlaneList;
class Frame;
class CPhysicsPart;
class CShadowPart
{
public:
CShadowPart(DWORD CPListCount, ClipPlaneList** CPLists, Frame* CPListFrame, CPhysicsPart *pPart);
~CShadowPart();
void draw(DWORD ClipPlaneIndex);
DWORD m_CPListCount; // 0x00
ClipPlaneList** m_CPLists; // 0x04
Frame* m_CPListFrame; // 0x08
CPhysicsPart* m_PhysicsPart; // 0x0C
};
class CPartCell
{
public:
CPartCell();
virtual ~CPartCell();
// virtual add_part
// virtual remove_part
DWORD m_ShadowPartCount; // 0x04
DArray<CShadowPart *>
m_ShadowParts; // 0x08
};