|
| 1 | +package io.savagedev.buckets.items; |
| 2 | + |
| 3 | +/* |
| 4 | + * ItemFiredClayBucket.java |
| 5 | + * Copyright (C) 2020 Savage - github.com/devsavage |
| 6 | + * |
| 7 | + * Permission is hereby granted, free of charge, to any person obtaining a copy |
| 8 | + * of this software and associated documentation files (the "Software"), to deal |
| 9 | + * in the Software without restriction, including without limitation the rights |
| 10 | + * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell |
| 11 | + * copies of the Software, and to permit persons to whom the Software is |
| 12 | + * furnished to do so, subject to the following conditions: |
| 13 | +
|
| 14 | + * The above copyright notice and this permission notice shall be included in |
| 15 | + * all copies or substantial portions of the Software. |
| 16 | +
|
| 17 | + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| 18 | + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| 19 | + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE |
| 20 | + * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
| 21 | + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, |
| 22 | + * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN |
| 23 | + * THE SOFTWARE. |
| 24 | + */ |
| 25 | + |
| 26 | +import io.savagedev.buckets.Buckets; |
| 27 | +import io.savagedev.buckets.api.IBucketItem; |
| 28 | +import io.savagedev.buckets.helpers.ItemHelper; |
| 29 | +import io.savagedev.buckets.init.ModItems; |
| 30 | +import io.savagedev.buckets.items.base.BaseItemDamageableBucket; |
| 31 | +import io.savagedev.buckets.items.enums.DamageType; |
| 32 | +import io.savagedev.buckets.util.LogHelper; |
| 33 | +import net.minecraft.advancements.CriteriaTriggers; |
| 34 | +import net.minecraft.block.BlockState; |
| 35 | +import net.minecraft.block.IBucketPickupHandler; |
| 36 | +import net.minecraft.entity.player.PlayerEntity; |
| 37 | +import net.minecraft.entity.player.ServerPlayerEntity; |
| 38 | +import net.minecraft.fluid.Fluid; |
| 39 | +import net.minecraft.fluid.Fluids; |
| 40 | +import net.minecraft.item.Item; |
| 41 | +import net.minecraft.item.ItemStack; |
| 42 | +import net.minecraft.tags.FluidTags; |
| 43 | +import net.minecraft.util.*; |
| 44 | +import net.minecraft.util.math.BlockPos; |
| 45 | +import net.minecraft.util.math.BlockRayTraceResult; |
| 46 | +import net.minecraft.util.math.RayTraceContext; |
| 47 | +import net.minecraft.util.math.RayTraceResult; |
| 48 | +import net.minecraft.world.World; |
| 49 | +import net.minecraftforge.event.ForgeEventFactory; |
| 50 | + |
| 51 | +public class ItemFiredClayBucket extends BaseItemDamageableBucket implements IBucketItem |
| 52 | +{ |
| 53 | + public ItemFiredClayBucket(Fluid fluid) { |
| 54 | + super(p -> (p.group(Buckets.modGroup).maxStackSize(1).maxDamage(20)), fluid.getFluid(), DamageType.NORMAL); |
| 55 | + } |
| 56 | + |
| 57 | + @Override |
| 58 | + public ActionResult<ItemStack> onItemRightClick(World worldIn, PlayerEntity playerIn, Hand handIn) { |
| 59 | + ItemStack bucket = playerIn.getHeldItem(handIn); |
| 60 | + RayTraceResult target = ItemHelper.rayTrace(worldIn, playerIn, this.containedFluid == Fluids.EMPTY ? RayTraceContext.FluidMode.SOURCE_ONLY : RayTraceContext.FluidMode.NONE); |
| 61 | + ActionResult<ItemStack> bucketUseResult = ForgeEventFactory.onBucketUse(playerIn, worldIn, bucket, target); |
| 62 | + |
| 63 | + if(bucketUseResult != null) { |
| 64 | + return bucketUseResult; |
| 65 | + } |
| 66 | + |
| 67 | + if(target.getType() == RayTraceResult.Type.MISS) { |
| 68 | + return ActionResult.resultPass(bucket); |
| 69 | + } else if(target.getType() != RayTraceResult.Type.BLOCK) { |
| 70 | + return ActionResult.resultPass(bucket); |
| 71 | + } else { |
| 72 | + BlockRayTraceResult targetBlock = (BlockRayTraceResult) target; |
| 73 | + BlockPos targetBlockPos = targetBlock.getPos(); |
| 74 | + Direction targetBlockDirection = targetBlock.getFace(); |
| 75 | + BlockPos targetBlockPosOffset = targetBlockPos.offset(targetBlockDirection); |
| 76 | + |
| 77 | + if(worldIn.isBlockModifiable(playerIn, targetBlockPos) && playerIn.canPlayerEdit(targetBlockPos, targetBlockDirection, bucket)) { |
| 78 | + if(this.containedFluid == Fluids.EMPTY) { |
| 79 | + BlockState targetBlockState = worldIn.getBlockState(targetBlockPos); |
| 80 | + |
| 81 | + if(targetBlockState.getBlock() instanceof IBucketPickupHandler) { |
| 82 | + Fluid fluid = ((IBucketPickupHandler)targetBlockState.getBlock()).pickupFluid(worldIn, targetBlockPos, targetBlockState); |
| 83 | + |
| 84 | + if(fluid != Fluids.EMPTY) { |
| 85 | + SoundEvent soundevent = this.containedFluid.getAttributes().getEmptySound(); |
| 86 | + if (soundevent == null) { |
| 87 | + soundevent = fluid.isIn(FluidTags.LAVA) ? SoundEvents.ITEM_BUCKET_FILL_LAVA : SoundEvents.ITEM_BUCKET_FILL; |
| 88 | + } |
| 89 | + |
| 90 | + playerIn.playSound(soundevent, 1.0F, 1.0F); |
| 91 | + |
| 92 | + ItemStack filledBucket = this.fillBucket(bucket, playerIn, getFilledBucket(fluid.getFluid()).getItem()); |
| 93 | + |
| 94 | + return ActionResult.resultPass(filledBucket); |
| 95 | + } |
| 96 | + } |
| 97 | + |
| 98 | + return ActionResult.resultFail(bucket); |
| 99 | + } else { |
| 100 | + BlockState targetBlockState = worldIn.getBlockState(targetBlockPos); |
| 101 | + BlockPos getBlockPos = canTargetTakeFluid(worldIn, targetBlockPos, targetBlockState) ? targetBlockPos : targetBlockPosOffset; |
| 102 | + if (this.attemptPlaceFluid(playerIn, worldIn, targetBlockPosOffset, targetBlock)) { |
| 103 | + if (playerIn instanceof ServerPlayerEntity) { |
| 104 | + CriteriaTriggers.PLACED_BLOCK.trigger((ServerPlayerEntity)playerIn, getBlockPos, bucket); |
| 105 | + } |
| 106 | + |
| 107 | + if(bucket.getDamage() + 1 < bucket.getMaxDamage()) { |
| 108 | + bucket.damageItem(1, playerIn, (playerEntity) -> { |
| 109 | + playerEntity.sendBreakAnimation(Hand.MAIN_HAND); |
| 110 | + }); |
| 111 | + |
| 112 | + ItemStack emptyBucket = new ItemStack(this.getEmptyBucketItem()); |
| 113 | + emptyBucket.setDamage(bucket.getDamage()); |
| 114 | + |
| 115 | + bucket.shrink(1); |
| 116 | + |
| 117 | + return ActionResult.resultSuccess(emptyBucket); |
| 118 | + } else{ |
| 119 | + bucket.damageItem(1, playerIn, (playerEntity) -> { |
| 120 | + playerEntity.sendBreakAnimation(Hand.MAIN_HAND); |
| 121 | + }); |
| 122 | + |
| 123 | + return ActionResult.resultConsume(bucket); |
| 124 | + } |
| 125 | + } else { |
| 126 | + return ActionResult.resultFail(bucket); |
| 127 | + } |
| 128 | + } |
| 129 | + } else { |
| 130 | + return ActionResult.resultFail(bucket); |
| 131 | + } |
| 132 | + } |
| 133 | + } |
| 134 | + |
| 135 | + @Override |
| 136 | + public ItemStack fillBucket(ItemStack emptyBucket, PlayerEntity playerEntity, Item fullBucket) { |
| 137 | + if(playerEntity.isCreative()) { |
| 138 | + return emptyBucket; |
| 139 | + } else { |
| 140 | + if(emptyBucket.getDamage() + 1 < emptyBucket.getMaxDamage()) { |
| 141 | + emptyBucket.damageItem(1, playerEntity, (event) -> { |
| 142 | + event.sendBreakAnimation(Hand.MAIN_HAND); |
| 143 | + }); |
| 144 | + |
| 145 | + ItemStack newFullBucket = new ItemStack(fullBucket); |
| 146 | + newFullBucket.setDamage(emptyBucket.getDamage()); |
| 147 | + |
| 148 | + emptyBucket.shrink(1); |
| 149 | + |
| 150 | + if(emptyBucket.isEmpty()) { |
| 151 | + return newFullBucket; |
| 152 | + } else { |
| 153 | + if(!playerEntity.inventory.addItemStackToInventory(newFullBucket)) { |
| 154 | + playerEntity.dropItem(newFullBucket, false); |
| 155 | + } |
| 156 | + |
| 157 | + return emptyBucket; |
| 158 | + } |
| 159 | + } else { |
| 160 | + return ItemStack.EMPTY; |
| 161 | + } |
| 162 | + } |
| 163 | + } |
| 164 | + |
| 165 | + @Override |
| 166 | + public Item getEmptyBucketItem() { |
| 167 | + return ModItems.FIRED_CLAY_BUCKET.get(); |
| 168 | + } |
| 169 | + |
| 170 | + @Override |
| 171 | + public Item getLavaBucketItem() { |
| 172 | + return ModItems.FIRED_CLAY_BUCKET_LAVA.get(); |
| 173 | + } |
| 174 | + |
| 175 | + @Override |
| 176 | + public Item getWaterBucketItem() { |
| 177 | + return ModItems.FIRED_CLAY_BUCKET_WATER.get(); |
| 178 | + } |
| 179 | +} |
0 commit comments