Skip to content

Wrong inertia calculation in <RigidBody<N> as BodyPart<N>>::add_local_inertia_and_com #280

@DasEtwas

Description

@DasEtwas

As the Parallel axis theorem shows, one cannot just add inertia tensors of two "objects" whose CoM isn't overlapping.

The method <RigidBody<N> as BodyPart<N>>::add_local_inertia_and_com just adds the given inertia to the local inertia.

// Update local inertia.
self.local_inertia += inertia;

found in:
https://github.com/dimforge/nphysics/blob/master/src/object/rigid_body.rs#L747-L766

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Type

    No type

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions