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When running on software renderring mode, some ports will take the seg_t::angle property into account differently, while often harmless, this change can break levels with nodebuilder compiled seg-manipulation, this affects the official expansion Legacy Of Rust's MAP10 (E2M3: Dis Union)'s infinite lava horizon effect.
When running on software renderring mode, some ports will take the
seg_t::angleproperty into account differently, while often harmless, this change can break levels with nodebuilder compiled seg-manipulation, this affects the official expansion Legacy Of Rust's MAP10 (E2M3: Dis Union)'s infinite lava horizon effect.Horizon Test WAD: horizon.zip
Crispy -- Horizon Test WAD -- 🟢 effect looks as intended
Woof -- Legacy Of Rust -- 🟢 effect looks as intended
DoomRetro -- Legacy Of Rust -- 🟢 effect looks as intended
KEX -- Legacy Of Rust -- 🟢 effect looks as intended
DSDA -- Legacy Of Rust -- ❌ effect looks incorrect
Eternity -- Legacy Of Rust -- ❌ effect looks incorrect
Odamex -- Legacy Of Rust -- ❌ effect looks incorrect