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[support-3d] B8. 3D stick-ball resolver #314

@ekiefl

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@ekiefl

Category: Resolvers
Status: DONE

Added via #300. The cue-strike math produces vz from cue elevation; the 3D variant preserves it, the 2D variant clamps it to zero. sandbox/airborne_demos.py exercises the 3D path end-to-end (drop, impulse, jump).

Source: pooltool/physics/resolve/stick_ball/instantaneous_point/, sandbox/airborne_demos.py.

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    support-3d3D simulation support — physics, architecture, rendering, and tests, behind the is_3d feature flag

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