I've been trying to get this working without luck, even with the latest update

openxr-explorer still shows the runtime (SteamVR) unchanged.

I tested OpenBrush (nightly Windows OpenXR artifact) which also uses Direct3D 11 and it fails to find the VR device

I've been trying to get this working without luck, even with the latest update

openxr-explorer still shows the runtime (SteamVR) unchanged.

I tested OpenBrush (nightly Windows OpenXR artifact) which also uses Direct3D 11 and it fails to find the VR device