-
Notifications
You must be signed in to change notification settings - Fork 0
Expand file tree
/
Copy pathGeometry.cpp
More file actions
167 lines (126 loc) · 2.78 KB
/
Geometry.cpp
File metadata and controls
167 lines (126 loc) · 2.78 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
#include "Geometry.h"
// ============ Shape class =================
Shape::Shape() {} // REMOVE ME
Shape::Shape(int d) {
// IMPLEMENT ME
}
bool Shape::setDepth(int d) {
// IMPLEMENT ME
return false; // dummy
}
int Shape::getDepth() const {
// IMPLEMENT ME
return -999; // dummy
}
int Shape::dim() const {
// IMPLEMENT ME
return -999; // dummy
}
void Shape::translate(float x, float y) {
// IMPLEMENT ME
}
void Shape::rotate() {
// IMPLEMENT ME
}
void Shape::scale(float f) {
// IMPLEMENT ME
}
bool Shape::contains(const Point& p) const {
// IMPLEMENT ME
return false; // dummy
}
// =============== Point class ================
Point::Point(float x, float y, int d) {
// IMPLEMENT ME
}
float Point::getX() const {
// IMPLEMENT ME
return -999; // dummy
}
float Point::getY() const {
// IMPLEMENT ME
return -999; // dummy
}
// =========== LineSegment class ==============
LineSegment::LineSegment(const Point& p, const Point& q) {
// IMPLEMENT ME
}
float LineSegment::getXmin() const {
// IMPLEMENT ME
return -999; // dummy
}
float LineSegment::getXmax() const {
// IMPLEMENT ME
return -999; // dummy
}
float LineSegment::getYmin() const {
// IMPLEMENT ME
return -999; // dummy
}
float LineSegment::getYmax() const {
// IMPLEMENT ME
return -999; // dummy
}
float LineSegment::length() const {
// IMPLEMENT ME
return -999; // dummy
}
// ============ TwoDShape class ================
TwoDShape::TwoDShape(){} // REMOVE ME
TwoDShape::TwoDShape(int d) {
// IMPLEMENT ME
}
float TwoDShape::area() const {
// IMPLEMENT ME
return -999; // dummy
}
// ============== Rectangle class ================
Rectangle::Rectangle(const Point& p, const Point& q) {
// IMPLEMENT ME
}
float Rectangle::getXmin() const {
// IMPLEMENT ME
return -999; // dummy
}
float Rectangle::getYmin() const {
// IMPLEMENT ME
return -999; // dummy
}
float Rectangle::getXmax() const {
// IMPLEMENT ME
return -999; // dummy
}
float Rectangle::getYmax() const {
// IMPLEMENT ME
return -999; // dummy
}
// ================== Circle class ===================
Circle::Circle(const Point& c, float r) {
// IMPLEMENT ME
}
float Circle::getX() const {
// IMPLEMENT ME
return -999; // dummy
}
float Circle::getY() const {
// IMPLEMENT ME
return -999; // dummy
}
float Circle::getR() const {
// IMPLEMENT ME
return -999; // dummy
}
// ================= Scene class ===================
Scene::Scene() {
// IMPLEMENT ME
}
void Scene::addObject(std::shared_ptr<Shape> ptr) {
// IMPLEMENT ME
}
void Scene::setDrawDepth(int depth) {
// IMPLEMENT ME
}
std::ostream& operator<<(std::ostream& out, const Scene& s) {
// IMPLEMENT ME
return out;
}