Currently, if the user makes a mistake, the game raises an error and tells them what they did wrong, but this makes them have to start all over again. Instead, when users accidentally guess something too low, or if they enter something that's out of range or anything else like that, the game should ask them to try inputting that in again, instead of stopping.
Currently, if the user makes a mistake, the game raises an error and tells them what they did wrong, but this makes them have to start all over again. Instead, when users accidentally guess something too low, or if they enter something that's out of range or anything else like that, the game should ask them to try inputting that in again, instead of stopping.