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index.html
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<!DOCTYPE HTML>
<HTML>
<HEAD>
<META name="viewport" content="initial-scale=1">
<TITLE>
eSpice v12.0
</TITLE>
<LINK rel="icon" href="images/favicon.ico" type="image/x-icon" />
<!-- Embedding Google Fonts -->
<LINK href='http://fonts.googleapis.com/css?family=Open+Sans:300italic,400,300' rel='stylesheet' type='text/css' />
<!-- Embedding stylesheets -->
<LINK rel="stylesheet" href="stylesheets/normalize.css" />
<LINK rel="stylesheet" href="stylesheets/style.css" />
<LINK rel="stylesheet" href="stylesheets/override.css" />
<LINK rel="stylesheet" href="stylesheets/animate.css" />
<!-- Embedding scripts -->
<SCRIPT src="scripts/wow.min.js"></SCRIPT>
<SCRIPT src="scripts/header.js"></SCRIPT>
<SCRIPT type="text/javascript" src="//ajax.googleapis.com/ajax/libs/jquery/2.1.1/jquery.js"></SCRIPT>
<SCRIPT type="text/javascript" src="//cdnjs.cloudflare.com/ajax/libs/moment.js/2.7.0/moment.min.js"></SCRIPT>
<!-- <SCRIPT src="scripts/jquery-2.1.0.min.js"></SCRIPT> -->
</HEAD>
<BODY>
<DIV class="container">
<DIV class="row">
<DIV class="column full">
<IMG src="images/logo.png" class="wow fadeInDown banner"/>
</DIV>
</DIV>
<DIV class="row">
<DIV class="column half right">
<BUTTON class="ghost push wow fadeInUp" onclick="window.location.href = 'results.html';">
Results
</BUTTON>
</DIV>
<DIV class="column half left">
<BUTTON class="ghost push wow fadeInUp" href="#" onclick="window.location.href = 'details.html';">
Details
</BUTTON>
</DIV>
</DIV>
<DIV class="row">
<DIV class="column full">
<DIV id="countdown" class="wow fadeInUp"></DIV>
<CENTER>
<BUTTON id="changeBase" class="wow fadeInDown">Human Readable</BUTTON>
</CENTER>
</DIV>
</DIV>
</DIV>
<SCRIPT>
new WOW().init();
$(document).ready(function() {
// countdown starts in binary
var binary = true;
var countdownInterval;
var countdownContent;
// current time
var currentTime = moment();
// event start time
var eventTime = moment('2014-08-22 08:00'); //2014-08-22 08:00
// check if event has started
if (eventTime.unix() > currentTime.unix()) {
// update countdown at start
updateCountdown();
setTimeout(function() {
// update time before creating interval
currentTime = moment();
updateCountdown();
countdownInterval = setInterval(function() {
currentTime = moment();
updateCountdown();
}, 1000)
}, 1000 - currentTime.milliseconds());
// button onclick change base and update countdown
$('#changeBase').click(function() {
if (binary) {
$(this).text('Machine Readable');
binary = false;
} else {
$(this).text('Human Readable');
binary = true;
}
updateCountdown();
});
} else {
$('#changeBase').remove();
$('#countdown').text('It\'s on');
}
function updateCountdown() {
if (binary) {
countdownContent = (eventTime.diff(currentTime, 'days') % 365).toString(2) + ' days ' + (eventTime.diff(currentTime, 'hours') % 24).toString(2) + ' hours ' + (eventTime.diff(currentTime, 'minutes') % 60).toString(2) + ' minutes ' + (eventTime.diff(currentTime, 'seconds') % 60).toString(2) + ' seconds';
} else {
countdownContent = eventTime.diff(currentTime, 'days') % 365 + ' days ' + eventTime.diff(currentTime, 'hours') % 24 + ' hours ' + eventTime.diff(currentTime, 'minutes') % 60 + ' minutes ' + eventTime.diff(currentTime, 'seconds') % 60 + ' seconds';
}
$('#countdown').text(countdownContent);
if(eventTime.unix() < currentTime.unix()) {
clearInterval(countdownInterval);
$('#changeBase').remove();
$('#countdown').text('It\'s on');
}
}
});
</SCRIPT>
</BODY>
</HTML>