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Description
description
When rendering and doing a resource intensive task at the same time, blur slows down (this is normal). The problem is it doesn't pick the speed back up once system resources are freed. It also seems to hang the render when locking the pc (Win+L). I'm on the 'High performance' power plan with most power saving features disabled.
system
Blur version (e.g. 1.8): 2.42
OS (e.g. Windows 11): Windows 11
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Screenshots if they help describe the issue.