Play2 websockets do not detect ungracefully disconnected clients, i.e pull the network cable in the client machine server is not notified on the connection loss.
playframework/playframework#1388
http://stackoverflow.com/questions/21654421/websocket-connection-status-on-server
http://stackoverflow.com/questions/12681565/websocket-hard-disconnect-not-apparent
Solutions that are recommended talks about using heartbeats to detect stale connections. As we are using Sockjs api, is this a feature play2-sockjs can support?.
Undetected failures results is stale connection & a major problem in implementing a reconnect.
Play2 websockets do not detect ungracefully disconnected clients, i.e pull the network cable in the client machine server is not notified on the connection loss.
playframework/playframework#1388
http://stackoverflow.com/questions/21654421/websocket-connection-status-on-server
http://stackoverflow.com/questions/12681565/websocket-hard-disconnect-not-apparent
Solutions that are recommended talks about using heartbeats to detect stale connections. As we are using Sockjs api, is this a feature play2-sockjs can support?.
Undetected failures results is stale connection & a major problem in implementing a reconnect.