I am building my Godot pipeline recompiling Godot and encrypting the export template. My template generation works but when I try to feed the local path of my template into the game-export step, the godot_export_templates_download_url fails since it is internally using wget which looks for a URL.
Any chance this could be extended to a pth local to the current build pipeline?
I understand this might be on lower priority, could you give me any pointer on how to implement the change maybe?
I am building my Godot pipeline recompiling Godot and encrypting the export template. My template generation works but when I try to feed the local path of my template into the game-export step, the godot_export_templates_download_url fails since it is internally using wget which looks for a URL.
Any chance this could be extended to a pth local to the current build pipeline?
I understand this might be on lower priority, could you give me any pointer on how to implement the change maybe?