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GodotXUnit.csproj
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54 lines (54 loc) · 2.69 KB
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<Project Sdk="Godot.NET.Sdk/4.1.0">
<PropertyGroup>
<ProjectGuid>{B6A000AB-04AE-4D1E-A0D5-93911E363F6D}</ProjectGuid>
<OutputType>Library</OutputType>
<RootNamespace>GodotXUnit</RootNamespace>
<AssemblyName>GodotXUnit</AssemblyName>
<GodotProjectGeneratorVersion>1.0.0.0</GodotProjectGeneratorVersion>
<LangVersion>10</LangVersion>
<TargetFramework>net6.0</TargetFramework>
<!--The following properties were overriden during migration to prevent errors.
Enabling them may require other manual changes to the project and its files.-->
<EnableDefaultCompileItems>false</EnableDefaultCompileItems>
<GenerateAssemblyInfo>false</GenerateAssemblyInfo>
<CopyLocalLockFileAssemblies>true</CopyLocalLockFileAssemblies>
<Deterministic>false</Deterministic>
</PropertyGroup>
<ItemGroup>
<Compile Include="addons\GodotXUnit\Plugin.cs" />
<Compile Include="addons\GodotXUnit\GodotTestRunner.cs" />
<Compile Include="addons\GodotXUnit\runner\RiderTestRunner\Runner.cs" Condition="'$(Configuration)' == 'Debug' " />
<Compile Include="addons\GodotXUnit\XUnitDock.cs" />
<Compile Include="tests\ClickTest.cs" />
<Compile Include="tests\DebugDrawingTest.cs" />
<Compile Include="tests\PhysicsCollisionTest.cs" />
<Compile Include="tests\SomeBasicTests.cs" />
<Compile Include="tests\SomePrintStatementsTest.cs" />
<Compile Include="tests\SomeTestSceneTest.cs" />
<Compile Include="tests\TestInGodotCycle.cs" />
<Compile Include="tests\TestInGodotTree.cs" />
<Compile Include="tests\TestWithSetup.cs" />
<Compile Include="test_scenes\AVerySpecialBall.cs" />
<Compile Include="test_scenes\ClickButtonThing.cs" />
<Compile Include="test_scenes\SomeTestSceneRoot.cs" />
</ItemGroup>
<ItemGroup>
<Content Include=".gitattributes" />
<Content Include=".github\workflows\build.yaml" />
<Content Include="addons\GodotXUnit\.gitignore" />
<Content Include="addons\GodotXUnit\LICENSE" />
<Content Include="addons\GodotXUnit\plugin.cfg" />
<Content Include="addons\GodotXUnit\README" />
<Content Include="addons\GodotXUnit\runner\EmptyScene.tscn" />
<Content Include="addons\GodotXUnit\runner\GodotTestRunnerScene.tscn" />
<Content Include="addons\GodotXUnit\runner\RiderTestRunner\Runner.tscn" Condition="'$(Configuration)' == 'Debug' " />
<Content Include="addons\GodotXUnit\XUnitDock.tscn" />
<Content Include="addons\GodotXUnit\_work\.gdignore" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="addons\GodotXUnit\GodotXUnitApi\GodotXUnitApi.csproj">
<Project>{06417ca9-47a6-44c4-b5d9-d623f0ff10a4}</Project>
<Name>GodotXUnitApi</Name>
</ProjectReference>
</ItemGroup>
</Project>