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shell.go
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package topo
/*
#include <stdlib.h>
#include "topo_c_api.h"
#cgo CFLAGS: -I ./libs
#cgo linux CXXFLAGS: -I ./libs -std=gnu++14
#cgo darwin,amd64 CXXFLAGS: -I ./libs -std=gnu++14
#cgo darwin,arm64 CXXFLAGS: -I ./libs -std=gnu++14
#cgo windows CXXFLAGS: -I ./libs -std=gnu++14
*/
import "C"
import (
"errors"
"fmt"
"runtime"
"unsafe"
)
type Shell struct {
inner *innerShell
}
type innerShell struct {
val C.struct__topo_shell_t
}
func TopoMakeShell() *Shell {
p := &Shell{inner: &innerShell{val: C.topo_make_shell()}}
runtime.SetFinalizer(p.inner, (*innerShell).free)
return p
}
func (s *Shell) Sweep(spine *Wire, profiles []Shape, cornerMode int) (int, error) {
if spine == nil || spine.inner == nil {
return 0, errors.New("nil spine wire")
}
if len(profiles) == 0 {
return 0, errors.New("empty profiles")
}
// 在C堆上分配内存
cProfiles := C.malloc(C.size_t(len(profiles)) * C.size_t(unsafe.Sizeof(C.struct__topo_shape_t{})))
defer C.free(cProfiles)
profilesSlice := (*[1<<30 - 1]*C.struct__topo_shape_t)(unsafe.Pointer(cProfiles))[:len(profiles):len(profiles)]
for i, profile := range profiles {
if profile.inner == nil {
return 0, fmt.Errorf("profile %d is nil", i)
}
profilesSlice[i] = profile.inner.val
}
ret := C.topo_shell_sweep(
s.inner.val,
spine.inner.val,
(**C.struct__topo_shape_t)(unsafe.Pointer(cProfiles)),
C.int(len(profiles)),
C.int(cornerMode),
)
return int(ret), nil
}
func (t *Shell) ToShape() (*Shape, error) {
if t == nil || t.inner == nil {
return nil, errors.New("nil shell")
}
// 使用复制而不是直接共享指针
cShape := C.topo_shape_copy(t.inner.val.shp)
if cShape == nil {
return nil, errors.New("failed to copy shape")
}
sp := &Shape{
inner: &innerShape{val: cShape},
}
runtime.SetFinalizer(sp.inner, (*innerShape).free)
return sp, nil
}
func (t *innerShell) free() {
C.topo_shell_free(t.val)
}
func TopoMakeShellFromSurface(S *GeomSurface, Segment bool) (*Shell, error) {
if S == nil || S.inner == nil {
return nil, errors.New("nil geometry surface")
}
sh := &Shell{
inner: &innerShell{
val: C.topo_shell_make_shell_from_surface(S.inner.geom, C.bool(Segment)),
},
}
runtime.SetFinalizer(sh.inner, (*innerShell).free)
return sh, nil
}
func TopoMakeShellFromSurfaceFromSurfaceParm(S *GeomSurface, UMin, UMax, VMin, VMax float64, Segment bool) (*Shell, error) {
if S == nil || S.inner == nil {
return nil, errors.New("nil geometry surface")
}
sh := &Shell{
inner: &innerShell{
val: C.topo_shell_make_shell_from_surface_p(
S.inner.geom,
C.double(UMin),
C.double(UMax),
C.double(VMin),
C.double(VMax),
C.bool(Segment),
),
},
}
runtime.SetFinalizer(sh.inner, (*innerShell).free)
return sh, nil
}
func TopoMakeShellFromBox(dx, dy, dz float64) *Shell {
sh := &Shell{inner: &innerShell{val: C.topo_shell_make_shell_from_box(C.double(dx), C.double(dy), C.double(dz))}}
runtime.SetFinalizer(sh.inner, (*innerShell).free)
return sh
}
func TopoMakeShellFromBoxPoint(p Point3, dx, dy, dz float64) *Shell {
sh := &Shell{inner: &innerShell{val: C.topo_shell_make_shell_from_box_point(p.val, C.double(dx), C.double(dy), C.double(dz))}}
runtime.SetFinalizer(sh.inner, (*innerShell).free)
return sh
}
func TopoMakeShellFromBoxTwoPoint(p1, p2 Point3) *Shell {
sh := &Shell{inner: &innerShell{val: C.topo_shell_make_shell_from_box_two_point(p1.val, p2.val)}}
runtime.SetFinalizer(sh.inner, (*innerShell).free)
return sh
}
func TopoMakeShellFromBoxAxis2(a Axis2, dx, dy, dz float64) *Shell {
sh := &Shell{inner: &innerShell{val: C.topo_shell_make_shell_from_box_axis2(a.val, C.double(dx), C.double(dy), C.double(dz))}}
runtime.SetFinalizer(sh.inner, (*innerShell).free)
return sh
}
func TopoMakeShellFromCylinder(R, H float64) *Shell {
sh := &Shell{inner: &innerShell{val: C.topo_shell_make_shell_from_cylinder(C.double(R), C.double(H))}}
runtime.SetFinalizer(sh.inner, (*innerShell).free)
return sh
}
func TopoMakeShellFromCylinderAngle(R, H, Angle float64) *Shell {
sh := &Shell{inner: &innerShell{val: C.topo_shell_make_shell_from_cylinder_angle(C.double(R), C.double(H), C.double(Angle))}}
runtime.SetFinalizer(sh.inner, (*innerShell).free)
return sh
}
func TopoMakeShellFromCylinderAxis2(a Axis2, R, H float64) *Shell {
sh := &Shell{inner: &innerShell{val: C.topo_shell_make_shell_from_cylinder_axis2(a.val, C.double(R), C.double(H))}}
runtime.SetFinalizer(sh.inner, (*innerShell).free)
return sh
}
func TopoMakeShellFromCylinderAxis2Angle(a Axis2, R, H, Angle float64) *Shell {
sh := &Shell{inner: &innerShell{val: C.topo_shell_make_shell_from_cylinder_axis2_angle(a.val, C.double(R), C.double(H), C.double(Angle))}}
runtime.SetFinalizer(sh.inner, (*innerShell).free)
return sh
}
func TopoMakeShellFromCone(R1, R2, H float64) *Shell {
sh := &Shell{inner: &innerShell{val: C.topo_shell_make_shell_from_cone(C.double(R1), C.double(R2), C.double(H))}}
runtime.SetFinalizer(sh.inner, (*innerShell).free)
return sh
}
func TopoMakeShellFromConeAngle(R1, R2, H, Angle float64) *Shell {
sh := &Shell{inner: &innerShell{val: C.topo_shell_make_shell_from_cone_angle(C.double(R1), C.double(R2), C.double(H), C.double(Angle))}}
runtime.SetFinalizer(sh.inner, (*innerShell).free)
return sh
}
func TopoMakeShellFromConeAxis2(a Axis2, R1, R2, H float64) *Shell {
sh := &Shell{inner: &innerShell{val: C.topo_shell_make_shell_from_cone_axis2(a.val, C.double(R1), C.double(R2), C.double(H))}}
runtime.SetFinalizer(sh.inner, (*innerShell).free)
return sh
}
func TopoMakeShellFromConeAxis2Angle(a Axis2, R1, R2, H, Angle float64) *Shell {
sh := &Shell{inner: &innerShell{val: C.topo_shell_make_shell_from_cone_axis2_angle(a.val, C.double(R1), C.double(R2), C.double(H), C.double(Angle))}}
runtime.SetFinalizer(sh.inner, (*innerShell).free)
return sh
}
func TopoMakeShellFromRevolution(m *GeomCurve) *Shell {
sh := &Shell{inner: &innerShell{val: C.topo_shell_make_shell_from_revolution(m.inner.geom)}}
runtime.SetFinalizer(sh.inner, (*innerShell).free)
return sh
}
func TopoMakeShellFromRevolutionAngle(m *GeomCurve, Angle float64) *Shell {
sh := &Shell{inner: &innerShell{val: C.topo_shell_make_shell_from_revolution_angle(m.inner.geom, C.double(Angle))}}
runtime.SetFinalizer(sh.inner, (*innerShell).free)
return sh
}
func TopoMakeShellFromRevolutionLimit(m *GeomCurve, VMin, VMax float64) *Shell {
sh := &Shell{inner: &innerShell{val: C.topo_shell_make_shell_from_revolution_limit(m.inner.geom, C.double(VMin), C.double(VMax))}}
runtime.SetFinalizer(sh.inner, (*innerShell).free)
return sh
}
func TopoMakeShellFromRevolutionLimitAngle(m *GeomCurve, VMin, VMax, Angle float64) *Shell {
sh := &Shell{inner: &innerShell{val: C.topo_shell_make_shell_from_revolution_limit_angle(m.inner.geom, C.double(VMin), C.double(VMax), C.double(Angle))}}
runtime.SetFinalizer(sh.inner, (*innerShell).free)
return sh
}
func TopoMakeShellFromRevolutionAxis2(a Axis2, m *GeomCurve) *Shell {
sh := &Shell{inner: &innerShell{val: C.topo_shell_make_shell_from_revolution_axis2(a.val, m.inner.geom)}}
runtime.SetFinalizer(sh.inner, (*innerShell).free)
return sh
}
func TopoMakeShellFromRevolutionAxis2Angle(a Axis2, m *GeomCurve, Angle float64) *Shell {
sh := &Shell{inner: &innerShell{val: C.topo_shell_make_shell_from_revolution_axis2_angle(a.val, m.inner.geom, C.double(Angle))}}
runtime.SetFinalizer(sh.inner, (*innerShell).free)
return sh
}
func TopoMakeShellFromRevolutionAxis2Limit(a Axis2, m *GeomCurve, VMin, VMax float64) *Shell {
sh := &Shell{inner: &innerShell{val: C.topo_shell_make_shell_from_revolution_axis2_limit(a.val, m.inner.geom, C.double(VMin), C.double(VMax))}}
runtime.SetFinalizer(sh.inner, (*innerShell).free)
return sh
}
func TopoMakeShellFromRevolutionAxis2LimitAngle(a Axis2, m *GeomCurve, VMin, VMax, Angle float64) *Shell {
sh := &Shell{inner: &innerShell{val: C.topo_shell_make_shell_from_revolution_axis2_limit_angle(a.val, m.inner.geom, C.double(VMin), C.double(VMax), C.double(Angle))}}
runtime.SetFinalizer(sh.inner, (*innerShell).free)
return sh
}
func TopoMakeShellFromSpere(R float64) *Shell {
sh := &Shell{inner: &innerShell{val: C.topo_shell_make_shell_from_sphere(C.double(R))}}
runtime.SetFinalizer(sh.inner, (*innerShell).free)
return sh
}
func TopoMakeShellFromSpereAngle(R float64, Angle float64) *Shell {
sh := &Shell{inner: &innerShell{val: C.topo_shell_make_shell_from_sphere_angle(C.double(R), C.double(Angle))}}
runtime.SetFinalizer(sh.inner, (*innerShell).free)
return sh
}
func TopoMakeShellFromSpereTwoAngle(R float64, Angle1, Angle2 float64) *Shell {
sh := &Shell{inner: &innerShell{val: C.topo_shell_make_shell_from_sphere_two_angle(C.double(R), C.double(Angle1), C.double(Angle2))}}
runtime.SetFinalizer(sh.inner, (*innerShell).free)
return sh
}
func TopoMakeShellFromSpereThreeAngle(R float64, Angle1, Angle2, Angle3 float64) *Shell {
sh := &Shell{inner: &innerShell{val: C.topo_shell_make_shell_from_sphere_three_angle(C.double(R), C.double(Angle1), C.double(Angle2), C.double(Angle3))}}
runtime.SetFinalizer(sh.inner, (*innerShell).free)
return sh
}
func TopoMakeShellFromSpereCenterRaduis(Center Point3, R float64) *Shell {
sh := &Shell{inner: &innerShell{val: C.topo_shell_make_shell_from_sphere_center_raduis(Center.val, C.double(R))}}
runtime.SetFinalizer(sh.inner, (*innerShell).free)
return sh
}
func TopoMakeShellFromSpereCenterAngle(Center Point3, R, Angle float64) *Shell {
sh := &Shell{inner: &innerShell{val: C.topo_shell_make_shell_from_sphere_center_angle(Center.val, C.double(R), C.double(Angle))}}
runtime.SetFinalizer(sh.inner, (*innerShell).free)
return sh
}
func TopoMakeShellFromSpereCenterTwoAngle(Center Point3, R, Angle1, Angle2 float64) *Shell {
sh := &Shell{inner: &innerShell{val: C.topo_shell_make_shell_from_sphere_center_two_angle(Center.val, C.double(R), C.double(Angle1), C.double(Angle2))}}
runtime.SetFinalizer(sh.inner, (*innerShell).free)
return sh
}
func TopoMakeShellFromSpereCenterThreeAngle(Center Point3, R, Angle1, Angle2, Angle3 float64) *Shell {
sh := &Shell{inner: &innerShell{val: C.topo_shell_make_shell_from_sphere_center_three_angle(Center.val, C.double(R), C.double(Angle1), C.double(Angle2), C.double(Angle3))}}
runtime.SetFinalizer(sh.inner, (*innerShell).free)
return sh
}
func TopoMakeShellFromSpereAxis2(a Axis2, R float64) *Shell {
sh := &Shell{inner: &innerShell{val: C.topo_shell_make_shell_from_sphere_axis2(a.val, C.double(R))}}
runtime.SetFinalizer(sh.inner, (*innerShell).free)
return sh
}
func TopoMakeShellFromSpereAxis2Angle(a Axis2, R, Angle float64) *Shell {
sh := &Shell{inner: &innerShell{val: C.topo_shell_make_shell_from_sphere_axis2_raduis(a.val, C.double(R), C.double(Angle))}}
runtime.SetFinalizer(sh.inner, (*innerShell).free)
return sh
}
func TopoMakeShellFromSpereAxis2TwoAngle(a Axis2, R, Angle1, Angle2 float64) *Shell {
sh := &Shell{inner: &innerShell{val: C.topo_shell_make_shell_from_sphere_axis2_two_angle(a.val, C.double(R), C.double(Angle1), C.double(Angle2))}}
runtime.SetFinalizer(sh.inner, (*innerShell).free)
return sh
}
func TopoMakeShellFromSpereAxis2ThreeAngle(a Axis2, R, Angle1, Angle2, Angle3 float64) *Shell {
sh := &Shell{inner: &innerShell{val: C.topo_shell_make_shell_from_sphere_axis2_three_angle(a.val, C.double(R), C.double(Angle1), C.double(Angle2), C.double(Angle3))}}
runtime.SetFinalizer(sh.inner, (*innerShell).free)
return sh
}
func TopoMakeShellFromTorus(R1, R2 float64) *Shell {
sh := &Shell{inner: &innerShell{val: C.topo_shell_make_shell_from_torus(C.double(R1), C.double(R2))}}
runtime.SetFinalizer(sh.inner, (*innerShell).free)
return sh
}
func TopoMakeShellFromTorusAngle(R1, R2, Angle float64) *Shell {
sh := &Shell{inner: &innerShell{val: C.topo_shell_make_shell_from_torus_angle(C.double(R1), C.double(R2), C.double(Angle))}}
runtime.SetFinalizer(sh.inner, (*innerShell).free)
return sh
}
func TopoMakeShellFromTorusTwoAngle(R1, R2, Angle1, Angle2 float64) *Shell {
sh := &Shell{inner: &innerShell{val: C.topo_shell_make_shell_from_torus_two_angle(C.double(R1), C.double(R2), C.double(Angle1), C.double(Angle2))}}
runtime.SetFinalizer(sh.inner, (*innerShell).free)
return sh
}
func TopoMakeShellFromTorusThreeAngle(R1, R2, Angle1, Angle2, Angle3 float64) *Shell {
sh := &Shell{inner: &innerShell{val: C.topo_shell_make_shell_from_torus_three_angle(C.double(R1), C.double(R2), C.double(Angle1), C.double(Angle2), C.double(Angle3))}}
runtime.SetFinalizer(sh.inner, (*innerShell).free)
return sh
}
func TopoMakeShellFromTorusAxis2(a Axis2, R1, R2 float64) *Shell {
sh := &Shell{inner: &innerShell{val: C.topo_shell_make_shell_from_torus_axis2(a.val, C.double(R1), C.double(R2))}}
runtime.SetFinalizer(sh.inner, (*innerShell).free)
return sh
}
func TopoMakeShellFromTorusAxis2Angle(a Axis2, R1, R2, Angle float64) *Shell {
sh := &Shell{inner: &innerShell{val: C.topo_shell_make_shell_from_torus_axis2_angle(a.val, C.double(R1), C.double(R2), C.double(Angle))}}
runtime.SetFinalizer(sh.inner, (*innerShell).free)
return sh
}
func TopoMakeShellFromTorusAxis2TwoAngle(a Axis2, R1, R2, Angle1, Angle2 float64) *Shell {
sh := &Shell{inner: &innerShell{val: C.topo_shell_make_shell_from_torus_axis2_two_angle(a.val, C.double(R1), C.double(R2), C.double(Angle1), C.double(Angle2))}}
runtime.SetFinalizer(sh.inner, (*innerShell).free)
return sh
}
func TopoMakeShellFromTorusAxis2ThreeAngle(a Axis2, R1, R2, Angle1, Angle2, Angle3 float64) *Shell {
sh := &Shell{inner: &innerShell{val: C.topo_shell_make_shell_from_torus_axis2_three_angle(a.val, C.double(R1), C.double(R2), C.double(Angle1), C.double(Angle2), C.double(Angle3))}}
runtime.SetFinalizer(sh.inner, (*innerShell).free)
return sh
}
func TopoMakeShellFromWedge(dx, dy, dz, ltx float64) *Shell {
sh := &Shell{inner: &innerShell{val: C.topo_shell_make_shell_from_wedge(C.double(dx), C.double(dy), C.double(dz), C.double(ltx))}}
runtime.SetFinalizer(sh.inner, (*innerShell).free)
return sh
}
func TopoMakeShellFromWedgeAxis2(a Axis2, dx, dy, dz, ltx float64) *Shell {
sh := &Shell{inner: &innerShell{val: C.topo_shell_make_shell_from_wedge_axis2(a.val, C.double(dx), C.double(dy), C.double(dz), C.double(ltx))}}
runtime.SetFinalizer(sh.inner, (*innerShell).free)
return sh
}
func TopoMakeShellFromWedgeLimit(dx, dy, dz, xmin, zmin, xmax, zmax float64) *Shell {
sh := &Shell{inner: &innerShell{val: C.topo_shell_make_shell_from_wedge_limit(C.double(dx), C.double(dy), C.double(dz), C.double(xmin), C.double(zmin), C.double(xmax), C.double(zmax))}}
runtime.SetFinalizer(sh.inner, (*innerShell).free)
return sh
}
func TopoMakeShellFromWedgeAxis2Limit(a Axis2, dx, dy, dz, xmin, zmin, xmax, zmax float64) *Shell {
sh := &Shell{inner: &innerShell{val: C.topo_shell_make_shell_from_wedge_axis2_limit(a.val, C.double(dx), C.double(dy), C.double(dz), C.double(xmin), C.double(zmin), C.double(xmax), C.double(zmax))}}
runtime.SetFinalizer(sh.inner, (*innerShell).free)
return sh
}
type innerShellIterator struct {
val *C.struct__topo_shell_iterator_t
}
type ShellIterator struct {
inner *innerShellIterator
shape *Shape // 保持对原始Shape的引用,防止GC
}
func TopoMakeShellIterator(p *Shape) (*ShellIterator, error) {
if p == nil || p.inner == nil {
return nil, errors.New("nil shape")
}
wr := &ShellIterator{
inner: &innerShellIterator{
val: C.topo_shell_iterator_make(p.inner.val),
},
shape: p, // 保持引用
}
runtime.SetFinalizer(wr.inner, (*innerShellIterator).free)
return wr, nil
}
func (t *innerShellIterator) free() {
C.topo_shell_iterator_free(t.val)
}
func (t *ShellIterator) Next() (*Shell, error) {
if t.inner == nil || t.inner.val == nil {
return nil, errors.New("iterator is invalid")
}
v := C.topo_shell_iterator_next(t.inner.val)
if v == nil {
return nil, nil // 迭代结束
}
// 创建新的Shell对象,复制C结构体值
var val C.struct__topo_shell_t
val.shp = v
p := &Shell{
inner: &innerShell{val: val},
}
runtime.SetFinalizer(p.inner, (*innerShell).free)
return p, nil
}