Hello, is there a chance to get this working for redm?
For me personal, i do not need a big code change, the only thing, we need is a new pubkey and a new "game detection" for redm, so that the screenshot / clip request recognizes redm, currently it tells me with this script
{"errorCode":"INACTIVE_GAME","message":"Game is not active."}
Hello, is there a chance to get this working for redm?
For me personal, i do not need a big code change, the only thing, we need is a new pubkey and a new "game detection" for redm, so that the screenshot / clip request recognizes redm, currently it tells me with this script