Skip to content

Implementing SDK into Unreal Engine #13

@D3monitized

Description

@D3monitized

Hi!

I'm trying to implement the sdk into my Unreal Engine 5 project. I don't however understand where to put the sdk.

I tried following the guide that tells you to put it in the GameFolder/Plugins and then proceed to unpack it into GameFolder/Plugins/OnlineSubSystemGOG/Source/ThirdParty/GalaxySDK.

I don't understand what the GameFolder is representing here. Is it the project folder? Is it the engine folder? I've tried putting it in both and nothing's working. Am I doing this completely wrong, or could it be another problem entirely?

Thanks in advance!
GOG

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Type

    No type
    No fields configured for issues without a type.

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions