From 013ca5f90d20b30ea12ef8852dffada0438cfc92 Mon Sep 17 00:00:00 2001 From: Willow0349 <113538504+Willow0349@users.noreply.github.com> Date: Thu, 4 Dec 2025 19:41:51 +0100 Subject: [PATCH] Fix typo in steam-sdk-wrapper.md After looking at the rest of the documentation and the files of Unreal Engine games recently released on GOG, I believe this file is supposed to be named "GalaxyConfig.json", not "GGalaxyConfig.json". --- docs/steam-sdk-wrapper.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/docs/steam-sdk-wrapper.md b/docs/steam-sdk-wrapper.md index 0516d3f..b711081 100644 --- a/docs/steam-sdk-wrapper.md +++ b/docs/steam-sdk-wrapper.md @@ -170,7 +170,7 @@ If you are using GodotSteam you might need to set `stats_on_init` flag in `Galax │ └── Binaries/ │ └── Win64/ (working directory in UE4-built game) │ ├── GameTitle-Win64-Shipping.exe -│ ├── GGalaxyConfig.json (new) +│ ├── GalaxyConfig.json (new) │ └── GalaxySteamWrapper.2021.09.28-09.33.33.log (example log file if logging is enabled) └── Engine/ └── Binaries/