diff --git a/README.md b/README.md index 4a9f015..504fa4d 100644 --- a/README.md +++ b/README.md @@ -12,6 +12,12 @@ A native macOS (Cocoa + OpenGL) viewer for the Microsoft Kinect, built directly `libfreenect`. It renders the depth and video streams in real time and exports the captured geometry to mesh files. +![cocoaKinect rendering a live depth frame as a triangle mesh](docs/screenshot.jpg) + +*Mesh mode: the depth stream triangulated in real time, shaded by the built-in depth +colormap — near surfaces warm, far ones cool. The wireframe density is the detail +setting, which decimates the grid before triangulating it.* + ## Features - Live depth, RGB and IR streams from the Kinect @@ -28,6 +34,8 @@ captured geometry to mesh files. . ├── README.md This file ├── THIRD-PARTY-LICENSES.md Licensing of every vendored dependency — read before redistributing +├── docs/screenshot.jpg Mesh mode, captured with the original 2010 build +├── scripts/syntax-check.sh Parses the sources against the current SDK (see below) ├── notes.txt Original author's notes (2010), verbatim └── src/ ├── cocoaKinect.xcodeproj/ Project file (objectVersion 46, SDKROOT macosx10.6) diff --git a/docs/screenshot.jpg b/docs/screenshot.jpg new file mode 100644 index 0000000..4413eb5 Binary files /dev/null and b/docs/screenshot.jpg differ