## Description Shadows, such as the one under Guybrush's feet, are rendered as solid black/dark rectangles instead of being semi-transparent. ## Expected behavior Shadows should be transparent / alpha-blended as in the original game. ## Environment - ScummVM fork v1.0.2
Description
Shadows, such as the one under Guybrush's feet, are rendered as solid black/dark rectangles instead of being semi-transparent.
Expected behavior
Shadows should be transparent / alpha-blended as in the original game.
Environment