Goals are: 1. A Supercollider code driven SequencerElement. (CodeSequencerElement). 2. CodeSequencerElement works by definition of: a) SynthDef b) PSeq. 3. Abillity to bounce the CodeSequencerElement sequence. 4. Abillity to remove the CodeSequencerElement out of the ScollView and the task player on the fly. 5. Display information in the Insepector about the active CodeSequencerElement.
Goals are: