void __cdecl LoggingInit(const wchar_t *, const wchar_t *):55: Log file opened at E:\SteamLibrary\steamapps\common\Remnant2\Remnant2\Binaries\Win64\Remnant2.NoTAA.log
void __cdecl ReadConfig(void):21: Remnant2.NoTAA Built: 01:51:48 @ Jun 12 2025
void __cdecl ReadConfig(void):22: Game Name: Remnant2
void __cdecl ReadConfig(void):23: Game Path: E:\SteamLibrary\steamapps\common\Remnant2\Remnant2\Binaries\Win64
void __cdecl ReadConfig(void):50: bDisableTAA: true (1)
void __cdecl ReadConfig(void):51: fSharpness: 0.0
void __cdecl ShowPatchInfo(size_t, uint64_t, const wchar_t *, uint64_t):70: Patch Name: Disable TAA
void __cdecl ShowPatchInfo(size_t, uint64_t, const wchar_t *, uint64_t):71: Patch length: 7 bytes
void __cdecl ShowPatchInfo(size_t, uint64_t, const wchar_t *, uint64_t):72: Patch address: 0x00007ff77644451b
void __cdecl ShowPatchInfo(size_t, uint64_t, const wchar_t *, uint64_t):70: Patch Name: Disable TAA
void __cdecl ShowPatchInfo(size_t, uint64_t, const wchar_t *, uint64_t):71: Patch length: 7 bytes
void __cdecl ShowPatchInfo(size_t, uint64_t, const wchar_t *, uint64_t):72: Patch address: 0x00007ff77644466c
void __cdecl LogPatchFailed(const wchar_t *, const wchar_t *, const bool):79: "Set Custom Sharpness" Pattern Scan Failed. Please adjust your scan patterns and try again
void __cdecl LogPatchFailed(const wchar_t *, const wchar_t *, const bool):80: Pattern "73 06 45 0F 57 ED EB 09 F3 44 0F 5D 2D ?? ?? ?? ??"
DWORD __cdecl Main(void *):102: Shutting down fp_log file handle.
No hex edit before. Tried remove reshade, nvidia app dlss override set back to default still having the same problem. Graphics in game become pixelated.
No hex edit before. Tried remove reshade, nvidia app dlss override set back to default still having the same problem. Graphics in game become pixelated.