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2D quadrilateral mesh to 2D triangle mesh ->
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@LinusKnecht @CodeFloh check out tetgenpy. It should provide stable and fast solutions for generating tetrahedrons and covers all the use-case you've stated above. We can discuss implementation details if you are interested |
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I'm gonna create one issue even though these aspects could be treated separately. I'm interested in the following functionality:
These two operations do not necessarily need to be separate. The following specific conversions are useful:
All these operations need to conserve the boundary information. Extrusion operations should add an additional boundary.
Answers to the following questions could help:
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