On my desktop while working on fusion (game engine), I have begun observing odd registration issues leading to boot failures. Specifically related to the OnMain annotation, I suspect it's to do with the complex dependency tree that is it's GLDebugProcessor, it comes and goes randomly though, which suggests to me that there might be some sorting instability (not surprising).
On my desktop while working on fusion (game engine), I have begun observing odd registration issues leading to boot failures. Specifically related to the
OnMainannotation, I suspect it's to do with the complex dependency tree that is it'sGLDebugProcessor, it comes and goes randomly though, which suggests to me that there might be some sorting instability (not surprising).