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Mod doesn't work with Bunco. (i think its bunco...) #13

Description

@Dorian4771

Oops! The game crashed:
[SMODS Bunco "Bunco.lua"]:5161: attempt to call a table value

Additional Context:
Balatro Version: 1.0.1n-FULL
Modded Version: 1.0.0~ALPHA-1213b-STEAMODDED
Love2D Version: 11.5.0
Lovely Version: 0.6.0
Steamodded Mods:
1: More Fluff by notmario [ID: MoreFluff, Version: 1.0.2-ja, Uses Lovely]
2: Card Sleeves by LarsWijn [ID: CardSleeves, Priority: -1, Version: 1.4.8, Uses Lovely]
3: Talisman by MathIsFun_, Mathguy24, jenwalter666, cg-223 [ID: Talisman, Version: 2.0.2, Uses Lovely]
4: Flounder's Jokers by Flounder [ID: flounderjokers]
5: SDM_0's Stuff by SDM_0 [ID: sdm0sstuff, Version: 1.6.4g, Uses Lovely]
6: Pampa Joker Pack by Matelote [ID: mtl_jkr]
7: Bunco by Firch, RENREN, Peas, minichibis, J.D., Guwahavel, Ciirulean, ejwu [ID: Bunco, Version: 5.0, Uses Lovely]
8: Math Blinds by Bazinga_9000, tauttie [ID: MathBlinds, Version: 1.2.3, Uses Lovely]
9: Deluxe Consumables by JeffVi [ID: JeffDeluxeConsumablesPack, Priority: 1000, Version: 1.0.1, Uses Lovely]
10: Betmma Jokers by Betmma [ID: BetmmaJokers]
11: JankJonklersMod by Lyman [ID: JankJonklersMod]
12: Mika's Mod Collection by Mikadoe [ID: MikasMods, Uses Lovely]
13: Jank Challenges by Lyman [ID: JankChallenges]
14: Fusion Jokers by itayfeder, Lyman [ID: FusionJokers, Priority: -10000]
15: Cheesy Jokers by ilikecheese [ID: CheesyJokers]
16: BBBalatro by B [ID: BBBalatro]
17: Codex Arcanum by itayfeder, Lyman [ID: CodexArcanum, Priority: -100]
Lovely Mods:
1: D6Jokers
2: BuffoonDeck

Stack Traceback

(3) main chunk of file 'Bunco.lua' at line 5161 (from mod with id Bunco)
(4) Lua global 'loadMods' at Steamodded file 'src/loader.lua:528'
Local variables:
modsDirectory = string: "C:\Users\jmsho\AppData\Roaming\Balatro\Mods"
header_components = table: 0x399045f8 {version:table: 0x398b3740, id:table: 0x393837d0, conflicts:table: 0x398ae0d0 (more...)}
json_spec = table: 0x394d9288 {provides:table: 0x399422a0, __:table: 0x39a26de0, version:table: 0x39a23e80 (more...)}
used_prefixes = table: 0x39960e60 {talisman:Talisman, sdm:sdm0sstuff, jeff:JeffDeluxeConsumablesPack, betm_jokers:BetmmaJokers (more...)}
lovely_directories = table: 0x393e6678 {1:C:\Users\jmsho\AppData\Roaming\Balatro\Mods/BuffoonDeck/, 2:C:\Users\jmsho\AppData\Roaming\Balatro\Mods/Bunco/ (more...)}
processDirectory = Lua function '?' (defined at line 171 of chunk [SMODS _ "src/loader.lua"])
keyset = table: 0x39580cd0 {1:-10000, 2:-100, 3:-1, 4:0, 5:1000}
check_dependencies = Lua function '?' (defined at line 408 of chunk [SMODS _ "src/loader.lua"])
(for generator) = C function: builtin#6
(for state) = table: 0x39580cd0 {1:-10000, 2:-100, 3:-1, 4:0, 5:1000}
(for control) = number: 4
_ = number: 4
priority = number: 0
(for generator) = C function: builtin#6
(for state) = table: 0x395b4ce0 {1:table: 0x39740e68, 2:table: 0x3976d490, 3:table: 0x3974d748, 4:table: 0x398afe20 (more...)}
(for control) = number: 3
_ = number: 3
mod = table: 0x3974d748 {version:5.0, id:Bunco, config_tab:function: 0x39abd418, main_file:Bunco.lua (more...)}
(5) Lua global 'initSteamodded' at Steamodded file 'src/loader.lua:610'
(6) Lua upvalue 'su' at file 'game.lua:313'
Local variables:
self = table: 0x393b03b0 {F_GUIDE:false, F_CRASH_REPORTS:false, F_QUIT_BUTTON:true, F_ENGLISH_ONLY:false (more...)}
settings = string: "return {["version"]="1.0.1n-FULL",["paused"]=false,["QUEUED_CHANGE"]={},["COMP"]={["prev_name"]="",["name"]="",["score"]=2904,},["colourblind_option"]=false,["play_button_pos"]=2,["CUSTOM_DECK"]={["Collabs"]={["Spades"]="default",["Hearts"]="default",["Diamonds"]="default",["Clubs"]="default",},},["crashreports"]=false,["tutorial_progress"]={["hold_parts"]={},["section"]="big_blind",["completed_parts"]={["first_hand_3"]=true,["small_blind"]=true,["big_blind"]=true,["first_hand_4"]=true,["shop_1"]=true,["first_hand_section"]=true,["first_hand_2"]=true,["first_hand"]=true,},},["language"]="en-us",["tutorial_complete"]=true,["WINDOW"]={["vsync"]=1,["display_names"]={[2]="2",[1]="1",},["screenmode"]="Borderless",["DISPLAYS"]={[2]={["screen_resolutions"]={["strings"]={[1]="1920 X 1080",},["values"]={[1]={["w"]=3440,["h"]=1440,},},},["DPI_scale"]=1,["MONITOR_DIMS"]={["height"]=1080,["width"]=1920,},},[1]={["screen_resolutions"]={["strings"]={[1]="3440 X 1440",},["values"]={[1]={["w"]=3440,["h"]=1440,},},},["screen_res"]={["w"]=3440,["h"]=1440,},["DPI_scale"]=1,["MONITOR_DIMS"]={["height"]=1440,["width"]=3440,},},},["selected_display"]=1,},["run_stake_stickers"]=false,["GAMESPEED"]=1,["SOUND"]={["volume"]=50,["music_volume"]=0,["game_sounds_volume"]=100,},["music_control"]={["current_track"]="",["desired_track"]="",["lerp"]=1,},["ACHIEVEMENTS_EARNED"]={},["screenshake"]=50,["current_setup"]="Continue",["profile"]=1,["ambient_control"]={["ambientFire1"]={["per"]=1.1,["vol"]=0,},["ambientOrgan1"]={["per"]=0.7,["vol"]=0,},["ambientFire2"]={["per"]=1.05,["vol"]=0,},["ambientFire3"]={["per"]=1,["vol"]=0,},},["DEMO"]={["win_CTA_shown"]=true,["quit_CTA_shown"]=true,["timed_CTA_shown"]=true,["total_uptime"]=0.03399014,},["GRAPHICS"]={["texture_scaling"]=2,["crt"]=70,["shadows"]="On",["bloom"]=1,},}"
settings_ver = nil
new_colour_proto = table: 0x393b88d0 {Spades:table: 0x393b8b58, Hearts:table: 0x393b89c8, Diamonds:table: 0x393b8a80 (more...)}
sound_files = table: 0x3977de78 {1:ambientFire1.ogg, 2:ambientFire2.ogg, 3:ambientFire3.ogg, 4:ambientOrgan1.ogg (more...)}
shader_files = table: 0x39781db8 {1:CRT.fs, 2:background.fs, 3:booster.fs, 4:debuff.fs, 5:dissolve.fs, 6:flame.fs (more...)}
(7) Lua method 'start_up' at file 'main.lua:2008'
Local variables:
self = table: 0x393b03b0 {F_GUIDE:false, F_CRASH_REPORTS:false, F_QUIT_BUTTON:true, F_ENGLISH_ONLY:false (more...)}
(8) Lua field 'load' at file 'main.lua:945'
(9) Lua function '?' at file 'main.lua:892' (best guess)
(10) global C function 'xpcall'
(11) Love2D function at file 'boot.lua:368' (best guess)
Local variables:
result = boolean: true
main = nil
(12) global C function 'xpcall'
(13) Love2D function at file 'boot.lua:377' (best guess)
Local variables:
func = Lua function '(Love2D Function)' (defined at line 355 of chunk [love "boot.lua"])
inerror = boolean: true
deferErrhand = Lua function '(Love2D Function)' (defined at line 348 of chunk [love "boot.lua"])
earlyinit = Lua function '(Love2D Function)' (defined at line 355 of chunk [love "boot.lua"])

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