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save state native per game snapshot engine with per game save state folders mapped by Title ID within internal storage on android per game settings  #33

Description

@kwldude65

Feature Request

Feature idea: per-game save states per game settings

· When you save a state, X1 Box automatically creates a folder using the game's Title ID (e.g., 4d530064 for Halo 2)
· Snapshots are stored in: Internal Storage/X1Box/savestates/4d530064/slot1.bin
· When you load a state, the emulator only looks inside the folder matching the current game's saves Title ID

Benefit: Clean, organized, no accidental overwrites – and works natively on Android.

This approach mirrors the AHK script solution used in the LaunchBox community for PC, adapted for Android:

· Reference: https://launchbox.featurebase.app/p/add-xemu-saveload-snapshot-per-game
· Reference: https://forums.launchbox-app.com/topic/39811-auto-hotkey-scripts/page/65/#comment-495683

Problem: x1box uses global slots – saves from different games can overwrite each other.

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