Create models for representing a village/city in game.
I'm thinking the best approach maybe to create several simple models which can be placed on a tile in a group of 2-4 to represent an initial small village, and then more models could be added to represent larger settlements. So rather than modeling an entire village it would just be several individual generic buildings.
The buildings should be simple neolithic structures of generic material, perhaps including both triangular teepee shapes and dome shapes like these two buildings.
Could also possibly include some generic non-building assets like a campfire (which could then also be reused elsewhere, e.g. to represent a temporary camp).
Create models for representing a village/city in game.
I'm thinking the best approach maybe to create several simple models which can be placed on a tile in a group of 2-4 to represent an initial small village, and then more models could be added to represent larger settlements. So rather than modeling an entire village it would just be several individual generic buildings.
The buildings should be simple neolithic structures of generic material, perhaps including both triangular teepee shapes and dome shapes like these two buildings.
Could also possibly include some generic non-building assets like a campfire (which could then also be reused elsewhere, e.g. to represent a temporary camp).