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rectangle.go
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187 lines (170 loc) · 4.85 KB
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package main
import (
"bytes"
"strings"
)
type rectangle struct {
TopLeftX, TopLeftY int
BotRightX, BotRightY int
}
func doStringRectangle() {
if validMark(Global.CurrentB) {
rect := Global.CurrentB.getRectangle()
Global.CurrentB.stringRectangle(editorPrompt("String rectangle", nil), rect)
Global.CurrentB.regionActive = false
} else {
Global.Input = "Invalid mark position."
}
}
func (buf *EditorBuffer) stringRectangle(rep string, rect rectangle) {
addRectUndo(false, buf, rect)
for i := rect.TopLeftY; i <= rect.BotRightY && i < buf.NumRows; i++ {
rectReplace(rect.TopLeftX, rect.BotRightX, buf.Rows[i], buf, rep)
}
if rect.TopLeftX+len(rep) != rect.BotRightX {
rect.BotRightX = rect.TopLeftX + len(rep)
}
buf.cx, buf.cy = rect.BotRightX, rect.BotRightY
addRectUndo(true, buf, rect)
buf.Undo.paired = true
}
func addRectUndo(ins bool, buf *EditorBuffer, rect rectangle) {
startc, endc, startl, endl := rectToRegion(buf, rect)
editorAddRegionUndo(ins, startc, endc,
startl, endl, getRegionText(buf, startc, endc, startl, endl))
}
// HACK: Horrid signature. I need a region struct, but I'm too lazy
func rectToRegion(buf *EditorBuffer, rect rectangle) (int, int, int, int) {
startc, endc, startl, endl := rect.TopLeftX, rect.BotRightX, rect.TopLeftY, rect.BotRightY
if endc > buf.Rows[endl].Size {
endc = buf.Rows[endl].Size
}
return startc, endc, startl, endl
}
func rectReplace(TopLeftX, BotRightX int, row *EditorRow, buf *EditorBuffer, s string) {
if TopLeftX > row.Size {
var buffer bytes.Buffer
buffer.WriteString(row.Data)
for i := row.Size; i < TopLeftX; i++ {
buffer.WriteRune(' ')
}
buffer.WriteString(s)
editorMutateRow(row, buf, buffer.String())
} else if BotRightX > row.Size {
editorMutateRow(row, buf, row.Data[:TopLeftX]+s)
} else {
editorMutateRow(row, buf, row.Data[:TopLeftX]+s+row.Data[BotRightX:])
}
}
func (buf *EditorBuffer) getRectangle() rectangle {
ret := rectangle{}
if buf.cx < buf.MarkX {
ret.TopLeftX = buf.cx
ret.BotRightX = buf.MarkX
} else {
ret.TopLeftX = buf.MarkX
ret.BotRightX = buf.cx
}
if buf.cy < buf.MarkY {
ret.TopLeftY = buf.cy
ret.BotRightY = buf.MarkY
} else {
ret.TopLeftY = buf.MarkY
ret.BotRightY = buf.cy
}
return ret
}
func doCopyRectangle() {
if validMark(Global.CurrentB) {
Global.Clipboard = Global.CurrentB.copyRect()
Global.Input = "Copied rectangle to clipboard"
Global.CurrentB.regionActive = false
} else {
Global.Input = "Invalid mark position"
}
}
func (buf *EditorBuffer) copyRect() string {
var buffer bytes.Buffer
rect := buf.getRectangle()
for i := rect.TopLeftY; i <= rect.BotRightY && i < buf.NumRows; i++ {
if i != rect.TopLeftY {
buffer.WriteRune('\n')
}
row := buf.Rows[i]
width := rect.BotRightX - rect.TopLeftX
if rect.TopLeftX > row.Size {
for i := 0; i < width; i++ {
buffer.WriteRune(' ')
}
} else if rect.BotRightX > row.Size {
buffer.WriteString(row.Data[rect.TopLeftX:])
for i := row.Size; i < rect.BotRightX; i++ {
buffer.WriteRune(' ')
}
} else {
buffer.WriteString(row.Data[rect.TopLeftX:rect.BotRightX])
}
}
return buffer.String()
}
func rectToRegister() {
if validMark(Global.CurrentB) {
_, regname := InteractiveGetRegister("Copy rectangle to register: ")
reg := Global.Registers.getRegisterOrCreate(regname)
reg.Text = Global.CurrentB.copyRect()
reg.Type = RegisterRect
Global.Input = "Copied rectangle to register " + regname
Global.CurrentB.regionActive = false
} else {
Global.Input = "Invalid mark position"
}
}
func doKillRectangle() {
if validMark(Global.CurrentB) {
Global.Clipboard = Global.CurrentB.copyRect()
Global.CurrentB.stringRectangle("", Global.CurrentB.getRectangle())
Global.Input = "Killed rectangle"
Global.CurrentB.regionActive = false
} else {
Global.Input = "Invalid mark position"
}
}
func doYankRectangle() {
yankRectangle(Global.CurrentB, Global.Clipboard)
Global.Input = "Yanked rectangle from clipboard."
Global.CurrentB.regionActive = false
}
func yankRectangle(buf *EditorBuffer, rect string) {
if buf.cy >= buf.NumRows {
doYankText(rect)
} else {
lines := strings.Split(rect, "\n")
ll := len(lines) - 1
startc, startl := buf.cx, buf.cy
var endc, endl int
if startl+ll >= buf.NumRows {
endl = buf.NumRows - 1
endc = buf.Rows[endl].Size
} else {
endl = startl + ll
endc = buf.Rows[endl].Size
}
editorAddRegionUndo(false, startc, endc, startl, endl,
getRegionText(buf, startc, endc, startl, endl))
for i, line := range lines {
index := buf.cy + i
if index >= buf.NumRows {
editorAppendRow("")
}
rectReplace(buf.cx, buf.cx, buf.Rows[index], buf, line)
}
endl = startl + ll
if endl >= buf.NumRows {
endl = buf.NumRows - 1
}
endc = buf.Rows[endl].Size
editorAddRegionUndo(true, startc, endc, startl, endl,
getRegionText(buf, startc, endc, startl, endl))
buf.Undo.paired = true
}
}